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    Published November 9, 2025by reakaakasky

    Stabilizer update log

    1.5K views15 reactions6 comments on CivitAI10 collected
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    Update log for Stabilizer

    Main timeline:

    • Now ~: Natural details and textures, stable prompt understanding and more creativity. Not limited to pure 2D anime style anymore.

    • illus01 v1.23 / nbep11 0.138 ~: Better anime style with vivid colors.

    • illus01 v1.3 / nbep11 0.58 ~: Better anime style.


    (1/10/2026): cknb02 v0.302a

    Dropped 20% images in dataset that are too messy/complicated, should have less artifacts in background. Also trained with 50% less steps, previous version seems a little bit overcooked. Note: "a" means it has weak default anime style. Base model is ChenkinNoob-XL.

    (12/26/2025): cknb02 v0.299a

    "a" means it has a weak default anime style.

    Dataset changed a lot, I think ~50% images are new and all captions are regenerated by Gemini 3.

    (10/21/2025): Noobai v-pred v0.280a

    Special version, "a" means anime. There is a default 2D anime style. So it should be easier to use if you don't want to prompt style. Also the dataset changed a lot, the effect may quite different than previous version.

    (8/31/2025) NoobAI ep10 v0.273

    This version is trained from the start on NoobAI eps v1.0. Better and balanced brightness in extreme conditions.

    (8/24/2025) NoobAI v-pred v0.271:

    Comparing to previous v0.264:

    • Better and balanced lighting in extreme condition, less bias.

    • High contrast, pure black 0 and white 255 in the same image, even at same place, no overflowing and oversaturation. Now you can have all of them at once.

    • (old v0.264 will try to cap the image between 10~250 to avoid overflowing, and still has noticeable bias issue, overall image may be too dark or bright)

    (8/17/2025) NoobAI v-pred v0.264:

    First version trained on NoobAI v-pred. Better lighting, less overflowing.

    (7/28/2025) illus01 v1.198

    Mainly comparing to v1.185c:

    • End of "c" version. Although "visually striking" is good but it has compatibility issues with other style LoRAs.

    • Instead, more textures and details. Cinematic level of lighting. Better compatibility.

    • This version changed lots of things, including dataset overhaul, so the effect will be quite different than previous versions.

    • For those who want v1.185c crazy effects back. You can find pure and dedicated art styles in this page. If dataset is big enough for a LoRA, I may train one.

    (6/21/2025) illus01 v1.185c:

    Comparing to v1.165c.

    • +100% clearness and sharpness.

    • -30% images that are too chaotic (cannot be descripted properly). So you may find that this version can't give you a crazy high contrast level anymore, but should be more stable in normal use cases.

    (6/10/2025): illus01 v1.165c

    • This is a special version. This is not an improvement of v1.164. "c" stands for "colorful", "creative", sometimes "chaotic".

    • The dataset contains images that are very visually striking, but sometimes hard to describe e.g.: Very colorful. High contrast. Complex lighting condition. Objects, complex pattens everywhere.

    • So you will get "visually striking", but at cost of "natural". May affect styles that have soft colors, etc. E.g. This version cannot generate "pencil art" texture perfectly like v1.164.

    (6/4/2025): illus01 v1.164

    • Better prompt understanding. Now each image has 3 natural captions, from different perspective. Danbooru tags are checked by LLM, only important tags are picked out and fused into the natural caption.

    • Anti-overexpose. Added a bias to prevent model output reaching #ffffff pure white level. Most of the time #ffffff == overexposed, which lost many details.

    (5/19/2025): illus01 v1.152

    • Continual to improve lighting and textures and details.

    • 5K more images, more training steps, as a result, stronger effect.

    (5/9/2025): nbep11 v0.205:

    • A quick fix of brightness and color issues in v0.198. Now it should not change brightness and colors so dramatically. v0.198 isn't bad, just creative, but too creative.

    (5/7/2025): nbep11 v0.198:

    • Added more dark images. Less deformed body, background in dark environment.

    • Removed color and contrast enhancement. Because it's not needed anymore. Use Contrast Controller instead.

    (4/25/2025): nbep11 v0.172.

    • Same new things in illus01 v1.93 ~ v1.121.

    • Better natural texture, background, lighting. Weaker character effects for better style compatibility.

    • Better color accuracy and stability.

    (4/17/2025): illus01 v1.121.

    • Rolled back to illustrious v0.1. illustrious v1.0 and newer versions were trained with AI images deliberately (maybe 30% of its dataset). Which is not ideal for LoRA training. I didn't notice until I read its paper.

    • Lower character style effect. Back to v1.23 level. Characters will have less details from this LoRA, but should have better compatibility. This is a trade-off.

    • Other things just same as below (v1.113).

    (4/10/2025): illus11 v1.113

    Trained on Illustrious v1.1.

    • More data for texture, lighting and depth of field effect. Better background structural stability. Less deformed background, like deformed rooms, buildings.

    • Full natural language captions from LLM.

    (3/30/2025): illus01 v1.93.

    • v1.72 was trained too hard. So I reduced it overall strength. Should have better compatibility.

    (3/22/2025): nbep11 v0.160.

    • Same stuffs in illus v1.72.

    (3/15/2025): illus01 v1.72

    • Same new texture and lighting dataset as mentioned in ani40z v0.4 below. More natural lighting and natural textures.

    • Added a small ~100 images dataset for hand enhancement, focusing on hand(s) with different tasks, like holding a glass or cup or something.

    • Removed all "simple background" images from dataset. -200 images.

    • Switched training tool from kohya to onetrainer. Changed LoRA architecture to DoRA.

    (3/4/2025) ani40z v0.4

    • Trained on Animagine XL 4.0 ani40zero.

    • Added ~1k dataset focusing on natural dynamic lighting and real world texture.

    • More natural lighting and natural textures.

    ani04 v0.1

    • Init version for Animagine XL 4.0. Mainly to fix Animagine 4.0 brightness issues. Better and higher contrast.

    illus01 v1.23

    nbep11 v0.138

    • Added some furry/non-human/other images to balance the dataset.

    nbep11 v0.129

    • bad version, effect is too weak, rank is too small, just ignore it

    nbep11 v0.114

    • Implemented "Full range colors". It will automatically balance the things towards "normal and good looking". Think of this as the "one-click photo auto enhance" button in most of photo editing tools.

    • One downside of this optimization: It prevents high bias. You can't generate an image with 95% of the image is dark, and 5% bright. It will be balanced to 50/50%

    • Added a little bit realistic data. More vivid details, lighting, less flat colors.

    illus01 v1.7

    nbep11 v0.96

    • More training images.

    • Then finetuned again on a small "wallpaper" dataset (Real game wallpapers, the highest quality I could find. ~100 images). More improvements in details (noticeable in skin, hair) and contrast.

    nbep11 v0.58

    • More images. Change the training parameters as close as to NoobAI base model.

    illus01 v1.3

    nbep11 v0.30

    • More images.

    nbep11 v0.11: Trained on NoobAI epsilon pred v1.1.

    • Improved dataset tags. Improved LoRA structure and weight distribution. Should be more stable and have less impact on image composition.

    illus01 v1.1

    • Trained on illustriousXL v0.1.

    nbep10 v0.10

    • Trained on NoobAI epsilon pred v1.0.