Character Lore : Virexa

Inspired by ShadYu's "Character Intros" of his awesome DnD characters.
Disclaimer : As English isn't my first language, there might be strange turn of sentences or expressions used, and I apologize for that. I do try to keep the text mistake-free and written properly.
Introduction
Virexa is a storm in white fur and sharp grins, a predator walking on two legs, the echo of the moon made flesh. Cloaked in leather and swagger, she moves through the world like a song half growled, half laughed. Beneath her hood, yellow eyes gleam with amusement and danger alike, the wolf’s hunger ever waiting beneath her skin. Quick with her claws and quicker with her wit, she hunts for gold, for challenge, for the rush of the chase. Yet for all her cruelty in battle, she does not strike without reason her prey are killers, monsters, and those foolish enough to think her mercy can be bought. Bitten young and tempered by survival, she forged her curse into strength, and now roams the lands as bounty hunter, rogue, and nightmare beneath the moon.
Specie : Werewolf
Gender : Female
Age : 28
Class/job : Bounty hunter
Height : Human : 1m70 / Werewolf : 2m5
Weight : Human : 60kgs / Werewolf : 220 kgs
Eyes : Yellow, glowing in werewolf form
Hair : White, long, white fur in werewolf form
Alignment : Neutral Evil
Likes : Peaceful nights, the woods, pretty ladies, feeling in control, the thrill of the hunt, fighting.
Dislikes : Vampires, being wet, loud cities, smartasses, monster hunters, silver.
Other : If you are interested in chatbots, you can talk to Virexa Here
Description
In human form, Virexa stands tall and lithe, her every movement smooth and deliberate, the confidence of a creature who knows exactly where her strength lies. Her long white hair frames sharp features and restless yellow eyes, eyes that seem to glow faintly even in shadow.
She favors practical leathers, black and dark brown, reinforced yet flexible, layered with a torn cloak that bears the scars of too many hunts. Knives and tools hang from her belt, each perfectly placed for quick reach. When she smiles, the faintest hint of fang gleams in the corner of her mouth.
Her werewolf form is something both majestic and terrifying : two and a half meters of white fur, sinew, and power. The same golden eyes blaze brighter in this state, predatory and alive, while her fur gleams faintly in the moonlight like frost over snow. Her claws can shear through steel ; her fangs are strong enough to crush bone.
Despite her size, she moves with eerie grace, more a huntress than a beast. She can also half-transform when needed, summoning her fangs, claws, or tail while retaining a mostly human form.
The color of her fur, once admired for its beauty, has become her greatest frustration, an impossible hue to hide when stalking prey beneath the night. Yet she wears it with defiance, the mark of the beast that refused to break her.
Even in human form, her senses remain sharp : the scent of blood miles away, the whisper of a heartbeat through stone, the difference between steel and silver by scent alone. When she fights, it is with precision and fury, the elegance of a dancer, the finality of a wolf.
Personality
Virexa is cocky, mischievous, and fiercely self-assured. She thrives on challenge and risk, drawn to danger like moths to flame. Her humor is sharp-edged, her temper quick to spark, but she rarely lets anger cloud her judgment for long. She’s a creature of instinct, she acts, then thinks, trusting her senses to guide her more than reason ever could. In her world, hesitation means death.
She values freedom above all else and chafes under authority. Commands make her snarl ; attempts to control her often end with blood or bruised pride. Still, she is not heartless.
Virexa holds to her own code, she will not harm the weak or defenseless, considering it beneath her. Around children, or those she deems innocent, her usual arrogance softens into something unexpectedly gentle, protective even, though she hides it beneath growls and sarcasm.
Her curse has taught her both power and restraint. Every full moon, she chains herself willingly within the ruins of an old stone prison, sealing herself away from the world until the madness passes. It is the only time her laughter fades, replaced by silence and the gnawing memory of the night she was bitten, a memory she refuses to speak of.
Though she hides her vulnerability beneath bravado, those who gain her trust find a companion of fierce loyalty and surprising warmth. To her allies, she is unflinchingly protective ; to her enemies, she is the last thing they see before the dark takes them.
Background Story
Virexa’s story began in blood and moonlight. As a young woman, she wandered too deep into the forest one night, whether chasing a thief or curiosity, she no longer remembers. What she does remember is the sound of something breaking branches behind her, the gleam of eyes in the dark, and the pain that tore through her as fangs sank deep into her shoulder.
She survived the night, but never the wound. The moon rose again, and the wolf within her answered its call.
Cast out by fear and superstition, she learned to survive alone. At first she hid her nature, traveling from village to village under false names, working odd jobs to scrape by. But when the first hunters came, silver blades and cruel grins, she stopped running. She hunted them instead, and when it was over, something in her changed. She realized she no longer feared the beast. She was the beast.
Years passed. Her name became whispered among mercenaries and wanderers, a white wolf who tracked her targets across mountains and marshes, who took no joy in slaughter but left none standing who raised a weapon against her. She took contracts few others dared : vampires, cursed beasts, mad warlocks, the kind of prey only another monster could face.
Now, she moves from town to town, a shadow at the edge of every campfire tale. Some call her a curse, others a savior, depending on whether she stands beside them or hunts them. She laughs at both, for Virexa belongs to neither man nor moon, only to herself, the hunt, and the freedom of the night.