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The most based version of the based mixes injected with the dominant genetic futanari factor from furry models!
Credits:
/d/ guys for the original AbyssFutaFufflyKemono Mix!
ninecats creator of futapocalypse 1.0 - the model is heavy carrying the dongs like fluffyrock carried the original futanari mix
Fake-Person and shupendupen repos as the source of futanari_v2_e3_s10000.ckpt
lodestones creator of the flufflyrock models
toynya creator of the crosskemono models - the model is heavy carrying dem balls
Merging formula:
This model is the result of merging various models using block weight merges, add difference and train difference for different steps and then added to stable bases that are widely know for high image quality and lora compatibility.
MBW presets:
Hard lower body preset
0.5,0.6,0.4,0.8,0.3333333333,0.4444444444,0.6666666667,0.4,0.6666666667,0.6666666667,1,1,0.6666666667,0.5,1,1,0.3333333333,0.5,0.75,1,0.75,0.6,0.3333333333,1,0.6Mid lower body preset
0.25,0.3,0.2,0.4,0.15,0.22,0.33,0.2,0.33,0.33,0.5,0.5,0.33,0.25,0.5,0.5,0.15,0.25,0.375,0.5,0.375,0.3,0.15,0.5,0.3Configs:
VAEs:
Use it with kl-f8-anime2 or vae-ft-mse-840000-ema-pruned
Clipskip = 2
CFG Scale = 6~10
Sampling methods:
Euler a: 26 <- best ->
DPM++ SDE Karras: 35
Upscalers:
4x-AnimeSharp - 10 steps - 0.15~0.35
4x_foolhardy_Remacri - 10 steps - 0.15~0.35 <- best ->
Positives:
futanari, SIZE penis, SIZE testicles
<- replace "SIZE" with the actual penis/testicles size ->Negatives:
furry, fur, animal ears
<-not really necessary, but use those if the furry genes get out of control->Lora compatibility:
From my limited testing, the model should work with any kind of lora trained with clipskip 2. I tried my best to dilute the furry models without losing the dongs, balls and at the same time watching for compatibility issues. If you see something that should be working but looks fried, try using earlier epochs of the same model, reducing the weights or using the lora block weight extension.
You want even larger dongs and balls!?
Download epoch 22 from my futanari concept model. Get the zip with all the epochs already! Each epoch only weights around 2.5mb.
You feedback is welcomed and will help me and the community improve the state of the futanari models!
Description
Increased lora compatibility when compared to unreleased versions.
@TODO
Guided bayesian merger to improve the aesthetics and automate the lora compatibility testing
Grids!
FAQ
Comments (12)
what a wonderful feminine penis
I discovered that by simply adding a celebrity textual inversion to my prompt from my first set of images posted below, that improved my usable images AND it markedly improved the visual look/quality of the images. The subjects just looked better. I don't want to point to the celebrity TI that I used, as she's a real person and that would be disrespectful and uncool. But the nice thing is since it's anime, she's not clearly recognizable, she just added some beauty to the images.
I pruned this to 2GB and it's pretty much identical, needs some junk data cleaned. Great model otherwise!
all pictures I generate with this checkpoint are kinda yellow, looking old, super blue light filter,
any idea how to fix it?
Will you update this?
Are you able to make an inpainting version of this model?
Are you able to make an inpainting version of this model?
On your merging formula, when you use " x 0.6, x 0.4, x 0.25), do you mean the alpha value?
I tried copy/pasting the LB hard/mid presets into supermerged, but is missing a parameter (it gets 25 of 26), is that alpha?
All the pics I generate with this checkpoint end up having their colors muted. During the generation, it looks like the color will be fine, but the instant the final image loads, all the saturation is gone, and its almost greyscale.
Any idea how to fix this?
Having the same problem as others in terms of all my pictures looking super washed out / faded. I tried both of the VAEs you reccomended but with no luck. Any other ideas? I love the look of all the images I generate but they lose all their saturation in the final step :(
If your getting desaturated images, make sure your clip skip is set to 2. That was my problem. Great model!
will you make a sdxl version of this?
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Available On (2 platforms)
Same model published on other platforms. May have additional downloads or version variants.
