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JANIMA is a high‑quality text‑to‑image model finetuned from anima‑base‑v1.0, a 2B‑parameter anime‑focused diffusion model created by CircleStone Labs and Comfy Org.
This checkpoint aims to keep Anima’s flexibility for anime and stylized illustration while pushing sharper details, cleaner anatomy, and more coherent compositions out of the box.
JANIMA is designed for:
High‑detail anime characters and illustrations
Clean linework with crisp eyes and facial features
Richer backgrounds and small object details without heavy post‑processing
General anime/stylized art (not photorealistic/realism work)
Model behavior
Inherits Anima’s strengths for anime and other non‑photorealistic content; realism is still not its main target.
Tends to produce more refined edges, textures, and micro‑details at the same resolution and steps compared to the base.
Works well as a “base” to stack LoRAs and style adapters on top, since it does not force a single over‑fitted style.
Installing
JANIMA_v1.safetensors goes in ComfyUI/models/diffusion_models
qwen_3_06b_base.safetensors goes in ComfyUI/models/text_encoders
qwen_image_vae.safetensors goes in ComfyUI/models/vae
Recommended settings
These are good starting points; adjust per your workflow and hardware:
Sampler:
er_sdeor similar modern sampler optimized for Anima‑based checkpointsCFG: around 5 (you can push slightly higher or lower depending on prompt strength)
Steps: 24–30 (add more steps up to 50 if you are not planning to hi-res and upscale)
Resolution: 512 - 1536 ^ 2 resolution supported.
Quality tags (optional)
You can prepend your prompts with quality tags like:
masterpiece, highres, absurdres, newest, best quality, score_7These help bias the model toward cleaner, higher‑effort outputs.
Suggested negative prompt
A solid general‑purpose negative prompt for JANIMA:
worst quality, low quality, lowres, score_1, score_2, score_3, blurry, jpeg artifacts, , long fingers, sepia, bad anatomy, missing fingers, watermark, artist nameTweak as needed.
Helpful Resources
To get the most out of JANIMA and the Anima framework, the following community resources are highly recommended:
Recommended ComfyUI Workflow: Anima Preview Workflow on Civitai
Style Reference: Anima Style Explorer – A visual database of over 40,000 artist tags and weights recognized by the Anima model.
Character & Tag Guide: Animadex – A comprehensive list of characters and tags with visual examples optimized for Anima generation.
Notes
Best suited for anime and stylized illustration workflows (ComfyUI or similar) using the Anima ecosystem.
All preview images are raw model outputs (no over‑editing), so you can see what JANIMA actually does at reasonable settings.
Description
FAQ
Comments (41)
JANIMA v1.0 is out!
You can join our discord to get v1.0 for FREE! If you are already in our discord, check the #updates channel for the links.
If you wish to support me, you can buy me a coffee here: https://ko-fi.com/janxd It helps fund my trainings and run our awesome community!
Workflow I recommend:
https://civitai.com/models/2426853/anima-preview-workflow
Other useful resources:
Anima style explorer: https://anima.mooshieblob.com/
Anima character and tag list with examples: https://animadex.net/
Thanks for all the support! Looking forward to see what everybody makes ❤️🚀
My jaw dropped irl when I tried this model yesterday. It's insane how good it is at drawing multiple distinct characters on one image out of the box, without any masks or controlnets or other fancy toys. And don't get me started on intersecting tags. Your OC holding both a sword and a pistol, with another pistol in the belt? Good luck pulling allat off in pure JANKU, but this model easily handles such tasks with a proper tags+prose prompt.
JANIMA is without a doubt currently one of the best anima models for image2image compositions. It picks up color and linework well from base images while keeping the character consistent. Artisttags work well too.
I appreciate all the time and effort that went into making the model perform so well.
Thanks @janxd ! 💖
What settings and upscaler are recommended for Hi-Res Fix on Anima?
EDIT: I'm assuming Hi-Res Fix is use, right? Please correct me if I'm wrong.
you don't need HR fix for Anima. it's not an SD model.
if you need the image to be higher res, just generate at a higher res. Anima can handle up to 1536²px.
@prozombie I'm just asking because some of the example, like the March 7th one, are at far higher resolutions (1664x2432), but the metadata states it was generated at 832x1216. I assume this was achieved through hi-res fix.
@ClownReplica it's probably just ESRGAN. here is an image I made with the same settings and everything, and upscaled 2x with ESRGAN: https://civitai.red/images/133675544
in terms of fidelity, the output is almost exactly the same.
i recommend upscaling with illustrious, otherwise use tiling like USDU. Anima sadly does not support sampling on large resolutions, so you can not do a second pass on the full upscaled image with that. But Illustrious in an img2img pass has no maximum size you can sample on arbitrary large images with low denoise in a second pass, anima gives you a completely distorted and pixelated image when you do that.
@prozombie you do need it for anima and illustrious also supports 1536^2 which is small, you want to upscale it and do a second pass on the upscaled image.
@demonkingoftyranny we are talking about one-shot t2i here, not i2i.
@prozombie that is not how you do upscaling or "hires.fix", you do the first pass on the empty latent, then you upscale with a upscale model, downscale it to your desired resolution and then you sample again on that upscaled image. That is the standard process for a "hires.fix", you can not do that in one pass, the 2nd pass is always a img2img pass. But since you have all in one workflow it is one time clicking "run" or if you use Forge, A1111, or whatever it is also one time clicking run, but it are 100% at least 2 passes while the 2nd pass is an img2img pass on the upscaled image, that is how it works. And as i said i recommend using illustrious for the upscaling pass, it is also much faster, otherwise you would have to use tiling, there are multiple options, but i recommend Ultimate SD Upscale, since when you only sample on a tile you do not hit animas limit, but anima is very slow, so upscaling the anima image with illustrious is better imo.
@demonkingoftyranny cool cool. not the point.
HR fix isn't just an upscaler. it's a FIX to make SD/XL models not look like shit. it's a required step for those models.
and that step is not required for Anima.
@prozombie it is just a second sampling pass on the upscaled image nothing more, no special fix. If you use simple tools like forge they just call it that way and hide from you what they do. They upscale the image and do a img2img sampling pass on it, a 2nd pass. Unupscaled base generation always looks shit, no matter if anima or illustrious, anima base generation also does not look better than illustrious. they are equally blurry, pixelated and lowres, you need upscale with 2nd pass for both to look good. But it is required for none of them, but both need it to look good.
1、优点:3P、4P 姿势特别多,比其他优秀、灵活、自由。
2、非常容易出现上下黑边、边框。而且无法用负面提示词抑制。
黑框是从pony时代就有的问题,大概率是图片设置的长宽问题,最好这些数字能被64整除,比如640x1280,多余的像素会被分块模糊处理,形成单色边框比如黑框灰框
大佬,这个模型对各种不同画师风格的适配度怎么样,是不是还是要带Lora才好用
@acn00269 1024、1280也是一样会出现,没办法
@Reximfly 我喜欢的wada、深崎暮人还是可以的,其他不太好说
I found that somehow it has some problems when working with anima turbo and the Euler Sampler. Everything is fine when using the default ER SDE Sampler with steps 25 or 30.
Not sure if it's my own problem.
aesthetically it's quite nice but man you lose SO much of the prompt adherence capabilities of Anima by using these checkpoints
Awesome checkpoint! But I have a question: Which Clip Skip is best to use?
DiT models like Anima doesn't use Clip Skip anymore.
@springmushroom_86 Thanks. Actually, experiments confirmed this; there is almost no difference, and sometimes artifacts were even introduced.
Anima doesn't use Clip Skip. I noticed Anima models skips the first 2 steps when the generation starts.
Im on Comfyui and im unable to use this model like IL checkpoint models i usually use, is it mandatory to use external clip model?
UPDATE : just learned a lot of stuff, and apparently it doesnt work exactly the same as SDXL. so...
Yea already figured things out.
@Besss Can you share what you figured out? I'm kind of new to this and want to use this on Comfy
@dev4insta801 Alright
ill explain the practicals first then the theory yaps afer
How to use Anima Models (Comfyui) :
1. Loading the Base :
Use the "Load Diffusion Model" Node.
also, the model should be placed at "ComfyUI\models\diffusion_models".
2. Loading Clip :
Use the "Load Clip" Node.
The model should be "qwen_3_06b_base.safetensors" [download is available at this page(Required Components)]
this goes to "ComfyUI\models\clip"
3. Load VAE :
Use the "Load VAE" Node.
The VAE will be "qwen_image_vae.safetensors" [download is available at this page(Required Components)]
this goes to "ComfyUI\models\vae"
The rest of the workflow works as usual,
---
afaik, the difference between anima and other bases (e.g: SD, SDXL) is mainly about the prompt understanding. In SDXL, the prompts are understood best when it is written in what i'd call "Danbooru-style tags", which might feel kinda clunky time to time. Anima on the other hand, uses a LLM(Large Language Model] in this case qwen, As the adaptor of your prompt, this allows the model to understand a more descriptive prompts like "her multicolored hair streaked in pink and blue catching faint glimmers of neon light" And the model will still understand what it means.
***
The downside : Qwen as the adaptor is kept frozen and general, after it had been taught the image side to fluently speak whatever the model outputs. While this keeps the model stable, it disallows growth, since it wont receive any more training(this might be little wrong, idk how to explain this part of the sentence accurately in english).
***
pointless yaps :
Because of that downside, some ppls tried to use 0.6B qwen to 4B one, but apparently it was a bunch of hassle and the output wasn't really "a big wow". So...
whatever, JANIMA is 🔥 IG.
@Besss I have been doing this for a week or two now so I understand what you said. Would you be open to connecting on discord? I'm currently experimenting with Anima and it'd be good to connect with someone to discuss stuff like this. Regardless, thank you for the detailed answer :)
@dev4insta801 Sure, my id's "Bess18", im open to discuss at any time, just hit me up anytime you feel like it.
@Besss sent a discord request from "batmite"
Friends, I apologize again, but I noticed that ANIMA models, including this one, do not respond well to token weights. What parameters do I need to add weight to so that the model can still use it? For example, I sometimes have to lift the weight to (-token-:4) for it to work.
This is how anima works here's a part of description from official one:
Prompting
The model is trained on Danbooru-style tags, natural language captions, and combinations of tags and captions.
Use lowercase for tags, and spaces instead of underscores. Score tags are the only tags that use underscores.
Recommended positive prefix: "masterpiece, best quality, score_7, safe, "
Recommended negative: "worst quality, low quality, score_1, score_2, score_3, artist name"
When using a tag that is different between Danbooru and Gelbooru, prefer the Gelbooru version.
Prompt weighting works, but needs a weight higher than typically used for SDXL. Example: "(chibi:2)"
@darkraven301 "Prompt weighting works, but needs a weight higher than typically used for SDXL. Example: "(chibi:2)"
I understood that, but how high can you raise the weight of the token?
@Soldier177 Normally, you can go up to :4 or even :5 in some cases without much issues (depending on how many tokens you already using, tho).
this model have good adherence, but it create extra hand sometimes
this model has excellent prompt adherence. good job.
Best anima model for creating various styles, other models seem so force anime a lot, this doesn't that much. Would love to see you update this model or release the dataset for it's training.
At first i thought this model is pretty average. Turns out its leans towards tagged author style really well. I'll recommend using it with anima styles explorers services in mind.
I love this but Anima is so hard sometimes...Barely respect my prompts....
给到夯
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qwen_3_06b_base.safetensors
model.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
model.safetensors
qwen_3_06b_base.safetensors
qwen306BBaseAnima_1.safetensors
qwen_3_06b_base.safetensors
qwen_3_600m.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_600m.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
model.safetensors
miaomiaoHarem_anima11.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
reedAnimaXXX_v11_txt.safetensors
qwen_3_06b_base.safetensors
anima_baseV10_txt.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
anima_baseV10_txt.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
miaomiaoHarem_anima13_txt.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
miaomiaoHarem_anima13_txt.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
silvermoonmixAnima_v10.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
qwen_3_06b_base.safetensors
cyberrealisticAnima_v20_txt.safetensors
estrogenima_v01_txt.safetensors
jdxanima_semi_txt.safetensors
animaReverieXL_animaReverieXLV10_txt.safetensors
animeBulldozer_anima_txt.safetensors
rinFlanimeAnima_v10_txt.safetensors
PVCStyleModelMovable_anima10_txt.safetensors
unholyDesireLunar_v20_txt.safetensors
oilecule_animaV10_txt.safetensors
rinFlanimeAnima_v14.safetensors
miaomiaoHarem_anima12_txt.safetensors
miaomiaoHarem_anima13_txt.safetensors
dessertModelsAnima_mochi_txt.safetensors
toonimaSeries_toonimaSplash_txt.safetensors
eventHorizonAnime_ehanimacleanlineV10.safetensors
specustrious_anima_txt.safetensors
surreijl_1_txt.safetensors
fantasiaAnima_v10_txt.safetensors
qwen306BBaseAnima_1.safetensors
miaomiaoHarem_animaBase_txt.safetensors
miaomiaoHarem_anima11_txt.safetensors
miaomiaoHarem_anima14_txt.safetensors
miaomiaoHarem_anima8Step10_txt.safetensors
miaomiaoHarem_anima15_txt.safetensors
blenderstyle_animaV10_txt.safetensors
anijpaint_v1_txt.safetensors
qwen_3_06b_base.safetensors
miaomiao3DHarem_animaLH3D10_txt.safetensors
theAWondermix_v1_txt.safetensors
miaomiaoHarem_anima10.safetensors
akanezoraMultiPrecision_v05A_txt.safetensors
akanezoraMultiPrecision_v055B_txt.safetensors
anima_baseV10_txt.safetensors
toonimaSeries_toonimaZest.safetensors
cyberfalafelFalafel_cyberfalafelAnimaV10.safetensors
miaomiaoRealskin_anima11_txt.safetensors
hsAnima_v10_txt.safetensors
loOmaij_thread001Spark_txt.safetensors
minijma_1_txt.safetensors
oneObsessionAnima_v20_txt.safetensors
kirazuriAnima_v40AnimaBase1_txt.safetensors
hassakuAnima_v01_txt.safetensors
animadronesV19_v1_txt.safetensors
blendermixAnima_v1_txt.safetensors
reedAnimaXXX_v11_txt.safetensors
lvAmerimanga_v10_txt.safetensors
qwen_3_06b_base.safetensors
smoothmixUltimateAnima_anima_txt.safetensors
miaomiaoAnimeReality_ani10_txt.safetensors
cyberrealisticAnima_v10_txt.safetensors
cyberrealisticAnima_v40AestheticV10_txt.safetensors
cyberrealisticAnima_v42TurboV10_txt.safetensors
cyberrealisticAnima_v50AestheticV11_txt.safetensors
cyberrealisticAnima_v60AestheticV11.safetensors
vrchat2176_v10_txt.safetensors
animapulseAnima_v10_txt.safetensors
miaomiaoRealskin_anima10_txt.safetensors
nyaIrisAnima_base1V20_txt.safetensors
masterANIMAAnimaster_animasterBase10V1_txt.safetensors
jdxanima_anime_txt.safetensors
oneObsessionAnima_v10_txt.safetensors
MiaomiaoHaremAni25D_v10_txt.safetensors
zodamix_anima10_txt.safetensors
mijcrox_1st_txt.safetensors
unrealvisionAnimaNSFW_animaV10_txt.safetensors
anima_baseV10_txt.safetensors
silvermoonmixAnima_v20_txt.safetensors
indigoFurryMixAnima_v10_txt.safetensors
hakoANIMA_betaV10Base10_txt.safetensors
hakoANIMA_betaV20Base10_txt.safetensors
animafranken_v10_txt.safetensors
animafranken_v11_txt.safetensors
lvwesternmixwc_v10_txt.safetensors
vergardANI_v10_txt.safetensors
raehoshiAnima_v10_txt.safetensors
lvwesternmixcartoon_v10_txt.safetensors
cutiefuranima_V10_txt.safetensors
blendermixAnima_v1_txt.safetensors
anima_baseV10_txt.safetensors
animaMayhem_v00SnakeSkinBoots_txt.safetensors
pieModelsAnima_cream_txt.safetensors
animaMayhem_v10.safetensors
anima_baseV10_txt.safetensors
GoosemixANIMA_v11_txt.safetensors
riMixIllustriousAnima_riMixAnima_txt.safetensors
animapulseAnima_v09_txt.safetensors
loOmaij_thread002Closer_txt.safetensors
loOmaij_thread003Connect_txt.safetensors
animapulseAnima_v11_txt.safetensors
loOmaij_thread005LeanIn_txt.safetensors
akanezoraMultiPrecision_v065B_txt.safetensors
masterANIMAAnimaster_masterANIMAV2Prev3_txt.safetensors
akanezora_v055BFP8INT8.safetensors
auralisAnima_v10_txt.safetensors
something_v10_txt.safetensors
jdxanima_illustration.safetensors
nectarineNymphsModel_animaV1_txt.safetensors
v01dANIANIME_baseV1_txt.safetensors
JANIMA_v10_txt.safetensors
cutiefuranima_V11_txt.safetensors
cutiefuranima_V20B_txt.safetensors
cutiefuranima_V20A_txt.safetensors
reedAnimaXXX_v10Base_txt.safetensors
waiANIMA_v10Base10_txt.safetensors
nyaIrisAnima_base1V10_txt.safetensors
dasiwaAnima_luminousLabyrinthV1_txt.safetensors
omnitoonANIMA_v11_txt.safetensors
kirazuriAnima_v30AnimaBase1_txt.safetensors
loxsMixPixanimania_v10_txt.safetensors
lijghtline_l1Harmony_txt.safetensors
silvermoonmixAnima_v10.safetensors
cyberrealisticAnima_v30_txt.safetensors
copperlijghtDREAMS_1_txt.safetensors
funkyMixANIMA_v00_txt.safetensors
terraRising_20TerraRisingAnima_txt.safetensors
qwen306BBaseAnimo_0.safetensors
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.




