This is what I currently run as my standard workflow.
Any or all groups can be bypassed using the group bypasser. And it should still work correctly.
Groups:
Outpaint, It is a simple outpaint group that takes the prompt does a quick run on it, adds to the canvas and refines. Then sends it to the main sampler with a high denoise. With the purpose of locking in the general pose and layout. Example, your initial prompt cuts of the top of the head. Feed it to the outpaint, add pixels att the top. The main sampler should now see there should be room above the head and voila, it works.
Detailer:
Standard detailer really, with the exception of it having a dynamic upscale of the inpaint area.
SeedVR2:
Upscaling really, not much more to it.
Adjust:
A group for levels, sharpening and saturation adjustments.
Should you lack any nodes the comfyui manager should be able to help you find them. With the excpetion of the Sovereign res selector that is an unpublished local resolution selector. It is unconnected and can be easily swapped with your own favorite.
Feel free to ask questions should there be any, and Good luck.
