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    Unseen Art Shawy (Krea 2) - v2
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    Shawy is my original character: a 20-year-old goth cat girl with ebony skin, black sclera with glowing white pupils, long wavy white hair, fluffy black cat ears and tail, and black cat paw gloves she never takes off. She yells at me through the wall to draw her more. Now you can draw her too, and she can yell at you instead.

    This is my first public Krea 2 character LoRA. One trigger, shawyvoss, replaces the whole paragraph of description I used to paste into every prompt to keep her on model. Her last big appearance: Miss Me? Shawy Roasts Cinderella.

    HOW TO USE

    1. Load it in ComfyUI with LoraLoaderModelOnly at strength 0.8.

    2. Put shawyvoss where her name would go. It brings her skin, eyes, hair, ears, tail and gloves, so you do not need to describe them.

    3. Always add with a small pink bow pinned at one side of her hair. The bow was captioned in training, so for the LoRA it is optional, and without the phrase it does not come.

    4. The rest is normal Krea 2 prose: style, scene, outfit, pose, light.

    Minimal prompt, tested at 0.8 (896x1152, seed 1234567):

    shawyvoss sits on a rooftop ledge at night, cowboy shot at eye level, wearing an oversized grey hoodie and black shorts, with a small pink bow pinned at one side of her hair, smiling at the viewer, city lights blurred behind her, cold moonlight with a warm streetlamp rim.

    IF SOMETHING DRIFTS

    Close crops. Add this line, or the pupils can turn into cat slits:

    Her only animal features are the two fluffy black cat ears on top of her head and her black cat tail; her eyes, her face and her hands are fully human.

    Eyes go solid black, slit or soft. Use her full eye line, the one with clear round pupil. For a tight close-up, also raise the strength to 1.0.

    Her eyes are large expressive anime eyes with long lashes. The sclera, the part of the eye that would normally be white, is solid black, and that black stays clearly visible around the iris at the inner and outer corners of each eye. Set within it is a glowing white iris with a clear round pupil. Her upper eyelids sit low over the top of each iris, giving her a calm, half-lidded look. Both eyes match in size, spacing and direction.
    • Her black cat paw gloves are always on. The LoRA puts them on by itself.

    • Revealing outfits: keep the camera at her eye level or lower. Looking down on her shrinks the body under a big head and breaks her proportions.

    • Dark painterly styles at 0.6: keep long wavy white hair hanging down over both sides of her head to below her jaw, or a human ear can show under it, and both gloved hands small and slim, each clearly smaller than her face.

    RECOMMENDED SETTINGS

    • Checkpoint: RedCraft 3.0 (Krea 2). The only one I tested.

    • 8 steps, CFG 1, sampler euler, scheduler simple.

    • About 1 MP, 896x1152 portrait.

    • Strength 0.8 by default. 0.6 for gritty and dark painterly styles, where 0.8 flattens them to clean cel. 1.0 for tight close-ups.

    • Other checkpoints and other UIs are untested. If you try it on plain Krea 2 Turbo or somewhere else, tell me how it went.

    TESTED STYLES

    Before release I ran one scene per style at 0.8, twice: once with my full production prompt plus the LoRA, once with the trigger alone. The style held and Shawy stayed on model in all of them:

    • my house style, clean cel-shaded painterly anime

    • a poster in the style of Persona 5, red, black and white with ransom-note lettering

    • a card in the style of Hades, gold frame and jewel tones

    • graffiti in the style of Jet Set Radio, heavy outlines

    • a gacha character card

    • gothic ink, monochrome with one pink accent

    • my Miss Me? faceted poster

    • gritty painterly, at 0.6 (with the trigger alone it needs the hair line from the tips above)

    The showcase images are renders from that test. Without the trigger the LoRA stays out of the way: a control prompt for a different woman came out unchanged, still photoreal, with the LoRA loaded.

    LIMITS

    • Not tested: two characters in one image, crowds, explicit frames.

    • Any other person's hand in frame comes out wearing her black paw glove (I asked twice for a plain bare human hand and got her glove both times), so keep other people's hands out of frame or expect the glove.

    • In full-figure shots, where her eyes are only a few pixels, they can read oval or a little yellow.

    • Her hair tends to land at chest length, because that is where the dataset mostly had it.

    MAKER'S NOTE

    Trained on Krea 2 Raw with ai-toolkit (arch krea2), rank 32, 2000 steps, 30 images, about 66 epochs. The dataset is synthetic: every image rendered on Krea 2 from her written description, in my house style, clean cel-shaded, with a mix of outfits, framings and settings.

    v1 learned cat-slit pupils. I had passed every frame, but at review size you cannot see pupil shape, and at 6x zoom almost every eye in the set was a slit or an oval. Krea 2 draws her that way on most seeds, and LoRA learned it very faithfully. v2 is same 30 images with every visible pupil redrawn round. Two trainings, to draw one circle.

    Shawy is my own character. Use the LoRA for your own non-commercial work, and credit this page when you share it.

    Description

    v2, step 2000. v1 was never released: it learned cat-slit pupils from its own data. v2 trains on the same 30 images with every visible pupil redrawn round.

    I picked step 2000 over the final 2500. Identity is the same, but 2000 bakes less of the clean cel style in, so other styles hold better.

    Strength 0.8. 0.6 for gritty and dark painterly styles, 1.0 for tight close-ups.

    Always add with a small pink bow pinned at one side of her hair.

    Tested only on RedCraft (Krea 2), 8 steps, CFG 1, in ComfyUI.

    LORA
    Krea 2

    Details

    Downloads
    40
    Platform
    CivitAI
    Platform Status
    Available
    Created
    10/16/2026
    Updated
    10/18/2026
    Deleted
    -
    Trigger Words:
    shawyvoss

    Files

    UnseenShawy_Krea2_v2.safetensors

    Size:
    218.00 MB
    SHA256:

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