馃挵Follow my Patreon -> CLICK ME
馃摟Join my Discord -> CLICK ME
猸怚f you like my work, leave a review. I really appreciate them!鈽戯笍
BlenderMix for Illustrious: https://civarchive.com/models/1720216
Also available on SeaArt and Tensor
This checkpoint should create a blender animation style look. Please read below for further instructions.
Recommended settings:
Sampler: Euler a, DPM++ 2S a, DPM++ 2M Karras
Sampling Steps: 20+
CFG Scale: 7
I recommend using ADetailer to fix faces (Default settings should work fine, I personally use this model)
Recommended tags:
Use 3d when generating for 3d results
Use sidelighting, backlighting, depth of field and lens flare for better looking generations
Model was merged using my loras (Fugtrup, Nyl2, RadRoachHD) and AutismMix. I also added a tiny pinch of DucHaiten-GameArt to add some more consistency for 3d generations.
馃専Please look at prompts used in example images for help!
I use additional tools for my generations so my images may be different from yours. If you want to know what I use, please look at my guide.
Description
FAQ
Comments (14)
a work for furry
Astoundingly great job, amazing to see this work so well. I'm hoping for some additional refinements in the near future to support a slightly more versatile range of loras that allow it to retain a stronger Blender style, without it delving into a cartoonish look. I don't quite understand how ckpt merges work yet, but maybe you can partially merge the Everclear checkpoint at a low weight or something within that vein to give it an additional tinge of realism, purely for a slightly less cartoony or shiny look?
Thanks for the feedback and glad you enjoy the model! This was originally just a test to see how well checkpoint merging works with Pony. I liked the outputs a lot so I put this out. For this model specifically I like the more cartoony look, as that is how most blender renderings look. Merging a realistic model may break what I'm going for with this one. That being said, I may make a more realistic looking one. Something like Unreal Engine 5 or The Dragon Engine type of style.
As for other loras, I have found that most models works fine. The issue with Pony right now is how it calculates weights depending on what was used in the dataset for a model. Depending how the lora was trained, it could overpower the checkpoint, even the loras used to merge this checkpoint can cause problems. Also there isn't really a best setting for training because it's so new, so more flexible models will take time for people to make. Right now from tests that I have done, I have found that if a character lora for pony was made with only one style/ artwork, it's very hard to change the style because Pony is able to learn it so well. Even with training styles, having 1 image that isn't part of the style can mess it up big time.
@guy907223982聽Thanks for the insight, that's good to know! I'll be looking out for your upcoming works, you're by far my most favorite LoRA guy on Civ atm and this checkpoint was a real treat.
Damn this model is mad! Thank you for this!!
Thanks great model but unfortunately most game character faces not accurate, ugly adetailer did not fix the issue used recommended settings.
Does this model have a VAE baked in or do I need a specific one to use it?
no vae is needed
Do you have specific, recommend steps on ADetailer?
Use the default for faces. That is all i use. You can also use this one for faces, it does a better job of recognizing faces: https://civitai.com/models/207406/adetailer-face-finder-furry-anime-realistic-ddetailer
@guy90聽but that link is for 1.5 lol
@koopa990聽shouldn't matter. Should work with any version.
Details
Files
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.



