D&D battlemaps
The model is trained on fantasy battlemaps, so it works the best for medieval fantasy setting but not only limited to this.
To install just put both checkpoint and config files to your model folder and keep same names for them.
Resolution
You need to use width and height not less than resolution 1024 but you can make it larger and that works perfectly just producing bigger battlemap.
Dimensions
You can assume battlemaps dimensions as approximately 24x24 squares (120x120 feet) for normal dimensions of specific model, for example:
1024x1024 generation is 24x24 battlemap
1536x1024 generation is 36x24 battlemap
2048x1024 generation is 48x24 battlemap
And so on. But it can be depending on concept.
Grid can be produced unintentionally but it very unlikely and also depends on concept.
Prompting
This model has no trigger words but you can refer to the graph below. X axis is tag words and Y axis is how often it was used in dataset. It is not complete tag list but these should work more or less reliable. Captioning on dataset was made not with natural language but with tags, for example "Forest, river, bridge, road". However I did not found significant difference between these prompting types on tests. Feel free to try both and share what you prefer.
Settings
Steps: 30
Sampler: DPM++ 2M SDE
Schedule type: Karras
CFG scale: 2.5
Size: 1024x1024
Sampler - I did not tried, so you can experiment and share your favorite.
CFG - you have to use pretty low values between 2 and 3. On 7 it feels really overtrained and burnt but hopefully later i will fix it. It is especially bad with high contrast concepts, like "Lava" or "Winter" and in these cases go CFG 2. In others I prefer 2.5 or 3.
Tips and Tricks
Try regional prompter. You can produce something like this in one generation:
Try draw a simple scheme of map and img2img it with denoise about 0.75
->
Try make scale "Smaller" with same composition. Resize generated image (for example x2) with denoise 0.5.
This one looks like 24x24
And this one is around 48x48 ->
P.S.
If you want to support new models release, you can share battlemaps you have. That would be perfect if they will be same style, good quality and no grid. Also I really want to try something not medieval fantasy, for example cyberpunk or postapocalypse like fallout.
Description
Details
Files
dDBattlemapsSDXL10_v10.safetensors
Mirrors
dDBattlemapsSDXL10_v10.yaml
Mirrors
ishikeiStyleAnimagine_v10.yaml
homosimileAgainPony_v10.yaml
homosimileAgainPony_v10.yaml
animeConfettiComrade_v10.yaml
animeconfettitunexl_depConfetti4you.yaml
animeconfettitunexl_con5tixl.yaml
animeconfettitunexl_dep.yaml
dDBattlemapsSDXL10_upscaleV10.yaml
dDBattlemapsSDXL10_v10.yaml
animeconfettitunexl_depLifeissuffering.yaml
animeconfettitunexl_dep.yaml
chloeBennet_v10.yaml
animeconfettitunexl_depAnim3conf3tti.yaml
animeConfettiComrade_v2.yaml
animeconfettitunexl_dep.yaml