This is a LoRA for creating ogres for a medieval rpg. I used kawaii for most of the images, but other checkpoints work great as well. So there's a few fat ogre magi source images that were used to train, so you can mix it up slightly and use ogre mage instead of ogre for the main prompt if you want. Those ogre mage source images weren't carrying swords or clubs or polearms and were really fat and a bit yellow-ish green. Anyhow, you don't have to use them; just have fun if you are willing.
The images were created with hires.fx x2, denoising 0.23, 4x_foolhardy_Remacri upscaler
The trigger words for the model are the following:
1boy, armor, axe, bald, barefoot, beard, belt, blood, blurry, blurry background, club (weapon), earrings, facial hair, fangs, fat, fingerless gloves, fur trim, glowing eyes, green skin, holding, holding weapon, horns, jewelry, knife, loincloth, looking at viewer, male focus, manly, muscular, navel, necklace, ogre, ogre mage, old, old man, open mouth, pointy ears, polearm, realistic, red eyes, scar, sharp teeth, solo, spear, spikes, staff, standing, sword, tattoo, teeth, tongue, tusks, weapon, white hair, yellow skinDescription
Initial version
FAQ
Comments (5)
Thanks, can't wait to try this. Now I can make my shreks.
Amazing, keep the good work, draconians? mages? giants? gods? battleships? fireball spells?
Hi, it took some wrangling but I managed to make something like my own preconception of what an ogre mage would look like thanks to your lora, though I'm not sure if he looks too orcish now with clothes and personal grooming :)
edit: main factor was "ogre, tall, ornate ceremonial mage robes:1.4, full body elaborate runic pattern mage robes:1.2, (cunning charismatic brutal face:1.4), sorcerer, warlock" to mix in some civilised humanoid data + the dreamscapes checkpoint





