Green Gemstone - Morph Concept
Small world morph concept I wanted to test updating training methods with for the v-pred model NoobAI-XL (NAI-XL) V-Pred 1.0-Version
Training data are 20 AI generated images from this model by antinoice: https://civarchive.com/models/419055/gesgreenemeraldstyle
-Thank you @antinoice for that model!
Previews are generated in Forge with DynamicThresholding (CFG-Fix) Integrated enabled, settings:
dynthres_enabled: True, dynthres_mimic_scale: 7, dynthres_threshold_percentile: 1, dynthres_mimic_mode: Half Cosine Down, dynthres_mimic_scale_min: 1, dynthres_cfg_mode: Half Cosine Down, dynthres_cfg_scale_min: 3, dynthres_sched_val: 1, dynthres_separate_feature_channels: enable, dynthres_scaling_startpoint: ZERO, dynthres_variability_measure: STD, dynthres_interpolate_phi: 1(I am still learning and trying out different settings for v-pred)
Recommended prompt structure:
The effect is very strong, so I recommend reducing the LoRA strength or applying the triggers only partially to the steps.
Positive prompt:
{{tags}}
green gemstone,
masterpiece, best quality, very awa, absurdresNegative prompt:
(worst quality, low quality, sketch:1.1), error, bad anatomy, bad hands, watermark, ugly, distortedDescription
Trained on NoobAI-XL (NAI-XL) V-Pred 1.0-Version
With the kohya_ss dev branch, v_paratemization and zero_terminal_ssr enabled.




