This is a LoRA for creating BANSHEES for a medieval rpg.
The following trigger words are available in the model.
banshee, cloak, facing away, flying, from behind, hood, long hair, looking at viewer, open mouth, outstretched arms, screaming, skeletal, spread arms, standing, teeth, very long hairDescription
initial version
I do like the results (finally), but it took a few attempts. I thought I had great training images/text, but the first couple batches were really bad. I'm using decent sized training images (1024x1024) and the push to have 5 epochs seems to be working ok. However, I find pumping up the denoising on the upscaler really helped. Pretty much all of the checkpoints responded well to that.
The other issue that is still present in the model is one related to my personal preference for banshees. I tend to insert the token white cloak for all of the banshees, as the model will produce dark cloaked subjects if it isn't present - and I really wanted it to be a bit more ghostly. skeletal is another token worth including in most.
The images were created with hires.fx x2, denoising 0.7, 4x_foolhardy_Remacri upscaler
FAQ
Comments (3)
Looks Amazing, I have to try it, and I managed to figure out how to get a more transparent ethereal look. Using the ecto lora with a weight set really low like 0.3 helps to give it a more ghostly look. Ill post some examples in a day or two.
Thanks for the tip - i'll get some more images up and see how it works with ghosts and spectres
OP seems like you did not get to it. I would be curious to see , along with the author of Lora.








