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    Pixel Art XL - v1.1
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    Pixel Art XL

    Consider supporting further research on Ko-Fi or Twitter
    If you have a request, you can do it via Ko-Fi

    Checkout my other models at RetroDiffusion


    Best used in conjunction with: Astropulse PixelDetector

    Downscale 8 times to get pixel perfect images (use Nearest Neighbors)

    Use a fixed VAE to avoid artifacts (0.9 or fp16 fix)


    Best results without using, pixel art in the prompt

    Tips:

    • Don't use refiner

    • Works great with only 1 text encoder

    • No style prompt required

    • No trigger keyword require

    • Works great with isometric and non-isometric

    • Works with 0.9 and 1.0

    Changelog

    • v1: Initial release

    Description

    Update compatibility with AUTOMATIC1111
    Better coherence
    More flexible

    FAQ

    Comments (66)

    HAHAHA2023Aug 10, 2023· 8 reactions
    CivitAI

    Can you teach us how to train a sdxl like this?lol

    bamboochaAug 11, 2023· 19 reactions
    CivitAI

    Just adding this here. The PixelArt nodes for ComfyUI got an awesome update: palettes converter, GRID previews and other awesome stuff. Working great in combination with this lora. Github: https://github.com/dimtoneff/ComfyUI-PixelArt-Detector

    pot8Aug 16, 2023

    This right here finally convinced me to switch from 1111 to comfy.
    the node based interface is just so much more powerful and flexible. Until now everything I wanted to do, 1111 was just fine. But this... damn!!!

    bamboochaAug 17, 2023

    yep, good stuff... I'm not an artist but it is addicting playing with pixel art :)

    ChaosstepAug 21, 2023

    I get import failed on all these nodes except the saveaswebp. Anyone know why this might be or a possible fix?

    bamboochaAug 23, 2023

    @Chaosstep open a terminal in ComfyUI/custom_nodes/ and run:

    git clone https://github.com/dimtoneff/ComfyUI-PixelArt-Detector

    Then restart Comfy.

    fragmxntAug 20, 2023· 9 reactions
    CivitAI

    im trying to run this on comfyui but im getting this error everytime in try to generate, am I doing something wrong?:

    Prompt outputs failed validation CheckpointLoaderSimple: - Value not in list: ckpt_name: 'sd_xl_base_0.9.safetensors' not in ['pixel-art-xl.safetensors', 'sdXL_v10VAEFix.safetensors'] LoraLoader: - Value not in list: lora_name: 'pixelbuildings128-v1.safetensors' not in []

    Alej1660Aug 20, 2023· 1 reaction

    Same over here, it's not quite clear all the steps needed. I had the same issue and I thought it was because of the comfyui preset .json file is looking for 'sd_xl_base_0.9', I tried making it use sdxl 1.0, or PixelArtXL 1.1, so on and so forth... but it wasn't as straight forward as just changing the entry in the file.

    Besides, it isn't quite clear where and what goes where in ComfyUI folders either: "place models here and VAEs there" however I downloaded the files and models via DrawThings app for example and they seem to have different names too (some "cxt or ctx" something, not .safetensors).

    KieeeShadowSep 25, 2023· 1 reaction

    @Alej1660 
    Make sure you have SDXL: https://civitai.com/models/101055/sd-xl
    And also make sure SDXL is in .\models\checkpoints and Pixel Art XL is in .\models\loras

    Set the base to sdXL_v10VAEFix and the lora to pixel-art-xl-v1.1 using the arrows.
    Like this: https://cdn.discordapp.com/attachments/685248776650096657/1155712400373329960/image.png

    inbreadBreadSep 29, 2023

    @KieeeShadow Getting just black images after following your help.
    Wasnt getting anything but errors before.

    BinaryBottleBakeAug 28, 2023· 14 reactions
    CivitAI

    I'm a little confused. I can't tell if the LORA is working. I'm using it with A1111 but the images seem to look like regular diffused images. I also am not sure how to use the Pixel Detector. I seem to have it running via a command line but its not doing anything after I run it.

    llmtSep 5, 2023· 5 reactions
    CivitAI

    Can you please release the fine tune dataset used?

    NeriJS
    Author
    Sep 6, 2023· 1 reaction

    Sorry, that's not possible.
    It was trained on mostly commissioned art specifically for this project and a highly curated list of assets from opengameart.org

    idlewizardSep 8, 2023· 9 reactions
    CivitAI

    I just can't make it work on my A1111. It is as if there is no lora attached. Yes, I used lora by selecting it from the menu, didn't typed it in.

    leonmakSep 18, 2023

    use 'pixel art' in prompt

    markeppleSep 19, 2023· 7 reactions
    CivitAI

    the quality of the output is insane, you can do so many things. truly amazing

    luketqwerty111450990Oct 5, 2023· 9 reactions
    CivitAI

    Not showing in my LORAs?

    chromaxlOct 13, 2023

    It gets put into a subfolder inside the Lora folder. Move the safetensors file out of there into the parent directory and it works fine.

    ShoopisMahWoopisOct 13, 2023

    @chromaxl Not the guy above you but I downloaded it as-is and there was no subfolder, it's in the base Lora folder and nothing shows :/

    @ShoopisMahWoopis i presume you make one

    soares7vinicius336Oct 15, 2023· 7 reactions
    CivitAI

    Does anyone have a Draw Things settings to make it work with this lora? The images I'm generating are very inconsistent

    Guest_JYOct 17, 2023· 12 reactions
    CivitAI

    it can not work

    2322340Nov 4, 2023· 9 reactions
    CivitAI

    Awesome work! Works insanely well to generate 128x128 px images (1024x1024 divided by 8). But how to get as great result for larger images, for example 256x256 px?

    NeriJS
    Author
    Nov 6, 2023

    Thanks!

    You can try to push it to 2048 using img2img to keep consistency. Or you can use ControlNet Blur with Ultimate SD Upscale to try to upscale them to 256

    Stanith367Nov 11, 2023· 5 reactions
    CivitAI

    Thanks for putting this together, I'm loving it so far. It produces far more usable pixel art than alternatives I've tried, though I am still learning more about Stable Diffusion. Do you have any tips on how to make it generate different pixel densities of pixel art though? For example, if I wanted to generate a 640x360 pixel art scene (currently it insists on the pixel art itself being a lower resolution than that)?

    All the best.

    NeriJS
    Author
    Nov 11, 2023

    Thanks for your comments!

    Currently this model only support 128x128 pixel size, you can try my PIxel Portrait model for 64x64 pixel scale

    Vizi_Nov 15, 2023· 9 reactions
    CivitAI

    Not showing in my loars!

    mydbob605Nov 18, 2023

    Are you using an SDXL 1.0 Checkpoint?

    ADEighTDec 21, 2023· 5 reactions
    CivitAI

    So how do I get this to work?
    I installed a111 1.7.0 and added this model to the model folder, but when I generate a picture I get the "fake blocky pixel art pretending to be" photo's and not the crisp pixel art like in the model previews, not only with this model but every pixel art model.

    So I think I'm doing something wrong or there is something I'm not doing?

    Hope somebody can help out or clear up what I'm doing wrong.
    Thank you in advance!

    dazemcJan 26, 2024· 1 reaction

    You need the base model, SDXL in this case

    frozenito1993Feb 7, 2024· 1 reaction

    @dazemc Still not working, I get some noise...

    ADEighTFeb 4, 2025

    @dazemc Thanks!!, working fin now!

    peam3178Dec 23, 2023· 3 reactions
    CivitAI

    really great lora for creating characters and monsters! I recommend just using the word "chubby" in front of whatever you are trying to make to get some fun results

    NextGenAIJan 7, 2024· 3 reactions
    CivitAI

    Can someone tell me why this doesn't show up either in a /pixel folder or in the main lora folder. It also doesn't work as a checkpoint. I used the keyword "pixel art" and it still doesn't work. What am I doing incorrectly?

    AltDeltaJan 12, 2024· 5 reactions
    CivitAI

    Really neat model to experiment with. This certainly solves a big hurdle for making conceptual indie games. A few quick questions I hope to see answered before purchasing:

    - Comparing this asset to your complete Retro Diffusion model what are the differences?

    - If I would go for your Retro diffusion model, would it be able to create say... equipment at a slanted angle instead of just forward-facing models? (I have some characters for a side-scroller that I would like to outfit through img2img)

    - Does img2img through Aseprite works similar to Automatic1111 where I can mask certain parts or make color masks even?

    Thank you very much for your time!

    spunkymcgooFeb 11, 2024· 3 reactions
    CivitAI

    Using it with an SDXL model but when i apply it to the prompt it doesn't do anything. (auto1111)

    EDIT: adding "pixel art" to the prompt seems to trigger it. I guess SDXL LORAs need trigger words to do anything?

    sonliyndowsonasmrMar 2, 2024· 3 reactions
    CivitAI

    What's the trigger words? damn it why there's no trigger words any more

    lookbook_artsApr 27, 2024· 1 reaction

    I use 'in pixelart style'

    sonliyndowsonasmrMar 2, 2024· 3 reactions
    CivitAI

    how to use this ? bro there's no trigger words any more

    NeriJS
    Author
    Mar 2, 2024

    Most of the prompts works without trigger word, but if not, just use: "pixel art, XXX XXX XXX"

    sonliyndowsonasmrMar 2, 2024· 1 reaction

    @NeriJS alright I'll try, thanks !

    cydeMar 9, 2024· 14 reactions
    CivitAI

    Doesn't show up :/

    luke_fellows284Mar 23, 2024· 4 reactions
    CivitAI

    Love this LoRA!

    Is there a way to adjust pixel size other than 128x128 px?

    To generate a more blocky result for example.

    NeriJS
    Author
    Mar 23, 2024

    Thanks!

    Currently no, it's a limitation of SDXL itself. You can try to do "high-res fix" or similar or even upscaling with ControlNets with the same loras to get a even higher res outputs.

    You can also try Pixel Cascade, it can generate easily at 192x192 (1536x1536) and img2img to 256x256. But they're not pixel perfect

    RebeccaFergusonApr 8, 2024· 8 reactions
    CivitAI

    Pixel art

    MoverxMay 18, 2024· 3 reactions
    CivitAI

    Can't download... some error

    GroundDog24Jun 19, 2024· 10 reactions
    CivitAI

    Does not work, console outputs a ton of "lora key not loaded:" and "ERROR lora diffusion_mode.input_blocks... is invalid for input of size...."

    DausandrewJun 23, 2024· 16 reactions
    CivitAI

    I'm curious as to the legality of using this for a commercial product. What is the model using to learn to draw this style? I see it is capable of recreating famous people's likenesses, and copywritten creatures such as Pokemon which I want to avoid. Is there way to know if an image avoids these types of things?

    cmmcJun 29, 2024

    Me too. This model looks very useful, but I won't be able to use it without some more knowledge about the training data.

    artemiykalinin67348Jul 5, 2024· 13 reactions

    dont be a pussy

    randoaidudeSep 5, 2024· 6 reactions

    Do you know how much copyrighted stuff is probably in the base SDXL model? You can physically draw a picture of a Pokemon and nobody will ask you what image you were looking at online to base your drawing off of unless yours is an exact copy. Your artwork is your own and the tools you use shouldn't matter. You will not run into any legal trouble using this model, that's such a ridiculous thing to even worry about.

    BuzimuNov 30, 2024

    Yes there is a way to know if an image avoids those things: to develop the model yourself.

    QuattroBajina2Jun 14, 2025

    Pretty sure your base model is of much more obvious legal concern in the first place.

    mokovi2793659Sep 15, 2025

    @artemiykalinin67348 suck my cock

    Mumu_OwOJul 3, 2024· 7 reactions
    CivitAI

    this lora does'nt show in my lora list

    jsfortnighta286Jul 6, 2024· 1 reaction

    Are you using Automatic1111? After a hiatus I noticed this behavior with the latest update, i.e. it only shows loras/lycoris that work with the current base model you have selected ex: SDXL loras only work with SDXL models.

    Mumu_OwOMay 7, 2025

    @jsfortnighta286 Yes, thank you very much

    YoDaR2Jul 7, 2024· 8 reactions
    CivitAI

    Thanks work fine !

    NoumAIosJul 19, 2024· 16 reactions
    CivitAI

    Works nice, thanks ! There is a fix for ComfyUI here :
    https://gist.github.com/zaro/9243d32d56f81655fdf9e3edd48f4ed1

    NeriJS
    Author
    Jul 19, 2024

    Awesome! Thanks for sharing! :)

    KawaiiKommanderOct 28, 2024· 7 reactions
    CivitAI

    Where is it best in process to do pixeldetector? I copied your nodes into comfy. Should I run the entire workflow then use it, or is it best used before the 8x upscale? Edit: Replace the downscaling step with pixeldetector.

    NeriJS
    Author
    Oct 29, 2024· 1 reaction

    Yup, just pass the raw output image into pixel detector. Dunno what implementation are you using, but most of them work out of the box

    PhrznJan 11, 2025· 10 reactions
    CivitAI

    Is there a way to make this work with SDXL Turbo?? Any plans on ever updating this to newer models?

    NeriJS
    Author
    Jan 14, 2025

    I think you can use it directly with SDXL Turbo

    Yup, there are some versions trained on this dataset for FLUX and SD3 and 3.5

    346542742384560934687Feb 8, 2025· 11 reactions
    CivitAI

    "upscale image by:
    Nearest-exact
    Scale by 0.125 (will display as 0.13, thats fine)"