The purpose of model making is to simulate the simulation of aerial natural scenery shots. Personally, I currently think that the best matching base model is: (Crystal-Clear2_Crystal-Clear2), at least the model that is more realistic. Weights I mostly run at 0.8-1. I think the effect is not bad, at least it is more interesting than the aerial view of the single-hanging base model, although it is difficult to achieve the details, at least it can reach the level of mini2?
To generate suggestions, you can use the main trigger word "aerial photography" (the scenery of the lottery is still interesting), you can use "gradient_sky" to make the sky more beautiful and reasonable, "city" can come out more like a green city, and "snow" Landscape words such as "mountain", "ocean" and "cloud" can be effectively controlled, and "ice rock" can trigger an effect similar to a blue ice cave.
In fact, the idea of this model comes from my own aerial photos (mainly taken with mini3p), plus the works of some big guys in Sky City for training.
Description
Aerial photography simulation, XL remake test
Used more images that tend to favor vertical shots, updated markings
Screens that can generate various vehicles, people lying in various positions, and the top of vertical buildings have been added.
vertical perspective aerial photography
FAQ
Details
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.














