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    If you want to support me you can do so here~ https://ko-fi.com/budace

    8.0 Update

    Not much changed character wise. I did experiment with just tagging her armor as default outfit. You can also just use green armor to get pretty much the same effect.

    A couple secret tags to kinda emulate the in game screenshots I used for training, they work best against photoreal checkpoints. dhstyle and either high-poly or low-poly

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    7.0 Update

    Detailed tag experiment canceled. I went back and removed a lot of redundant training tags. Also changed some of the main tags which you can find in the trigger words section. Sometimes you might need to reinforce the armor color with green armor in the prompt, but it's pretty consistent on its own. Only ran into issues when changing species.

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    6.0 update

    Made the character tags more detailed. They should be up in the trigger words section. Species and clothes tags can be changed and played with as much as you want~

    Some of the finer details of the armor are a little inconsistent but I trained this for compatibility with checkpoint and artist styles.

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    5.0 update

    Tried to simplify the tags a bit more. The ones in the trigger word area should be all you need for the character. Armor will put on her in game outfit but you can play around with other clothing and species tags to your heart's content~

    Description

    FAQ

    LORA
    Illustrious

    Details

    Downloads
    92
    Platform
    CivitAI
    Platform Status
    Available
    Created
    2/17/2025
    Updated
    4/27/2026
    Deleted
    -
    Trigger Words:
    miadothack, female, yellow eyes, whiskers

    Files

    MiaDotHackXL_05-Illus-nd32-na32-lr2-ep20.safetensors

    Available On (1 platform)

    Same model published on other platforms. May have additional downloads or version variants.