CivArchive
    DHXL_v1.0 - v1.0
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    If you like my content, support me at:
    https://ko-fi.com/duchaiten

    Patreon is here (but there's nothing in it):
    https://linktr.ee/Duc_Haiten

    I created my Discord server. I'm still quite new to Discord server management, feel free to share your opinions.
    https://discord.gg/vKEW6jqa49

    PLS Read this article to learn how to use the Snapvu model.

    After half a year, I finally completed my base model, DHXL. I can say that I was the only one who put a huge amount of time, money, and effort into it. DucHaitenXL is trained from IL 0.1, meaning it's based on the SDXL architecture but with a higher image resolution (1250x1250 at 1:1). DHXL was trained on a massive dataset. From my previous experience training PONY models, I separated different styles into 49 distinct keywords, from style_0 to style_48. However, unlike PONY, these are not quality-based keywords like scores; they are just priority markers for a particular art style. You don't have to use them if you don't find them necessary. I might later write a detailed guide explaining the specific effects of each keyword, but that will be in a separate post. With 49 style activation keywords, they can be used individually or combined to create unique new styles. However, it’s best to combine only up to six styles—any more, and stability decreases.

    Detailed instructions on how to use the model:
    https://civarchive.com/articles/11924/introduction-and-user-guide-for-new-model-base-dhxl
    https://civarchive.com/models/1291404/dhxlv10


    list of styles:
    https://civarchive.com/articles/12196

    Example:
    "style_12, style_9, style_22, style_8, style_24, style_37, BREAK"

    Some might ask, "How is this different from LoRA?" The difference is that LoRA cannot be used with too many at once. It forces the checkpoint to follow its structure, while this method works as a mutual compromise, allowing for a shared understanding between the base model and the user-defined styles.

    DPM++ 2M
    SGM Uniform
    50 steps
    CFG 8.5

    2D-2.5D Negative Prompts:

    (worst quality:1.5), (low quality:1.5), bad anatomy, bad or heavily deformed hands and fingers, extra limbs, missing limbs, conjoined fingers, signature, username, artist name

    3D-Realistic Negative Prompts:

    (worst quality:1.5), (low quality:1.5), (normal quality:1.5), lowres, bad anatomy, bad hands, multiple eyebrows, cropped, extra limb, missing limbs, deformed hands, long neck, long body, signature, username, artist name, conjoined fingers, deformed fingers, ugly eyes, imperfect eyes, skewed eyes, unnatural face, unnatural body, error, painting by bad-artist

    Description

    Checkpoint
    SDXL 1.0

    Details

    Downloads
    941
    Platform
    CivitAI
    Platform Status
    Available
    Created
    2/24/2025
    Updated
    1/10/2026
    Deleted
    -

    Available On (1 platform)