Trigger is "lcsrts gamestyle"
This was an old attempt I did to train a LoRA for Flux that could recreate the style of 80s/90s LucasArts point & click adventure games INCLUDING the lower thirds menu (w/ text options and inventory). It -almost- turned out. I ran training sessions of it a few times w/ tons of steps and various datasets but it never 100% got the text right/include the menu every single generation as I was hoping it would.
Anyway, it's been sitting on my HD for 3 months now so I'm just going to post it for anyone who wants to play around w/ this style. With proper prompting/workflow it can definitely produce great LucasArts style images, but it's just too inconsistent for me to be super happy about. Soooo use at your own risk and don't dog me :)
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FAQ
Comments (2)
Would not say fail at all - Thanks for uploading this one :) How do you get the correct 9 verbs in the bottom left? I assume I do not use the correct sampler / scheduler.
That's the "semi-fail" part ha - it 's very hit and miss unfortunately. There may be settings that work very well at consistency w/ it, but I'm not as expert as many of the Comfy users these days. The samples are mostly from an overnight batch w/ random prompting. I tried not to cherrypick too much as to show it's not perfect (re: it does typo/mix up words/etc).....


















