I used original sprites from the mod, with some fan-art added in. Intended to be used with Noob models such as this: https://civarchive.com/models/835655
Main Tags:
wh1tty, humanoid, male, solo, object head, bomb humanoid, black body, black skin, orange sclera
Big pupils: white eyes
Accurate pupils (might look bad without inpainting/fdetailer): white pupils, small pupils
Outfit: blue hoodie, orange pants, shoes
Optional Tags: teeth, x on chest, yellow eyes, cross pupils, lit fuse
If bombs/heads appear in the image, then put this in negative: bomb \(object\)
If you don't want his skin to be pitch black, you have the following options:
1. Using lower cfg scale.
2. Not using the "black body, black skin" prompt, but it might result in his skin becoming white.
3. Using the prompt with low weights, ex: "(black body:0.4, black skin:0.4)".
There's not many pics with X on his chest in the dataset, so it might look inconsistent. AI can't learn the X on the back of his head even with tags and there's not enough pics either, so unless you inpaint and get lucky you probably won't get it right.
Description
Better control over the eyes. Now in order to make his eyes look like his in-game appearance you should use tags "white pupils, small pupils". Due to how small his pupils are however, rawgens will not look good and will either require inpainting or extensions such as Adetailer or Fdetailer to automatically inpaint his face. If you don't want to do that, use tags "white eyes" or "yellow eyes" instead, his pupils will be much bigger and should look fine without inpainting, useful if you gen on civitai and can't gen locally.







