I made this months ago and I thought I had lost it but it was right there all along. I should've picked a better trigger word because now it'll throw in stalactites/rocky structures randomly.
Description
Comments (5)
Is good, very nice eye work and detail.
My main focus for this one was to get those small sharp claws looking fine and I think it worked out pretty well, they definitely look just like the training set. I'd love to rework it someday so that it doesn't throw rocks all over the place but I'm afraid it wouldn't look as good.
When picking a triggerword, mangle them, so for example instead of stalac, try 5t4l4c. Doing this makes the trigger much more unique, greatly decreasing the risk of activating some concept or style that may lie dormant in a model during use.
@KapK Learned that lesson the hard way now that I saw how disastrous a bad trigger word can be. I was in a rush at the time and just picked the first thing that came to mind, not even considering the negative effects it could have on the model.
@SuperMarino I guess it's better to find out early rather than later on, atleast it's a known issue with a straigtforward way to fix.


