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    Finding all my models or profile elsewhere than Civitai is without my consent !

    Please don't repost my files. Send people to my Civitai profile, thanks :)

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    These are background Medieval / Fantasy Loras. FLUX version.

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    Latest :

    Elven Part 2 : Welcome Home

    Ah I forgot I had made this one for Flux ^^

    9 scenes, mostly indoors.

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    HOW TO USE :

    Strength : 1 tested

    Steps : 20 tested

    Checkpoints : Any

    Adetailer : your choice

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    No trigger word

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    Elven Part 1 : The village

    12 scenes (+2 more), mostly outdoor + effects

    Part 2 will be indoor scenes mostly

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    HOW TO USE :

    Strength : 1 tested

    Steps : 20 tested

    Checkpoints : Any, tested realistic and anime

    Adetailer : your choice

    --

    Trigger word is :

    • mw_elven

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    EFFECTS :

    • T10, landscape, mountains, waves, rocks, tree, vegetation, moss, rough sea, waterfall, ruins, sunset, blue, orange, yellow, brown,

    • fantasy, green, T8, forest, trees, mist

    • E09, sun rays though clouds, sunlight, golden rays, atmospheric, dramatic lighting, ethereal, soft gradients, tranquil, majestic, natural light, cloudscape, warm glow

    --

    Previous ones :


    Taverns v1

    Create indoors medieval taverns or other places, with effects or without. The effects are the usual ones I put in some other loras.

    HOW TO USE :

    Strength : 1 tested

    Steps : 20 to 30 tested

    Checkpoints : Good with realistic or anime. Tested with :

    • Flux Dev Fp 16 Full

    • Flux Dev Fp 8

    • Pixelwave flux1 Dev 3

    • Whiteflux v1

    • Nsfw Master Flux Fp16

    Adetailer : not used

    Other : I use only full fp16 txxl, clip l and ae vae. But with Forge, all goes in my ddr4 ram so it's ok, only painfully slow ^^

    --

    The main trigger word is :

    • mwt01

    --

    Other trigger words and description words :

    • medieval tavern

    • medieval

    • indoors

    • sun shades

    • empty, noone

    • (misty) day

    • evening

    • night

    • sunset

    • shades of light

    • skylight

    • (very) dark

    • dark foreground

    --

    • arches

    • window(s)

    • candles (lights)

    • chandelier

    • vegetation

    • 1girl (focus)

    • couple (focus)

    • knight (focus)

    • knight(s)

    • (some) people

    • crowded

    • standing

    --

    • (big) room

    • hall

    --

    • closeup

    • from side

    • depth of field

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    EFFECTS :

    The effects are independent so using the lora main trigger won't uh.. trigger them.

    If you want to trigger all of them (except T9 and T10) :

    • fantasy

    The effects are :

    • T1, blue, white, dark blue

    • T2, white, gold, black,

    • T3, blue, gold, marble

    • T4, blue, orange, yellow, bokeh, brown,

    • T5, shiny diamonds, bokeh,

    • T6, gold, bokeh, dark,

    • T7, blue, white, gold,

    • T8, green, forest, trees, mist

    • T9, fire sky, scenery, dead rocky ground, orange clouds, dark,

    • T10, landscape, mountains, waves, rocks, tree, vegetation, moss, rough sea, waterfall, (castle) ruins, sunset, blue, orange, yellow, brown,

    --

    Dark Elves - Love of the Sun - Part 1

    The Dark Elves live in dark places, mostly underground. Only a few rooms of their castle have direct access to the sun and light.

    This lora will create indoors pictures but because of the effects, you can have a mix of indoors/outdoors or just outdoors, you test and see if you can get something interesting ;)

    In part 1 :

    • Throne Room 1 / Throne Hall

    • Sun Room 1 / Sun Room 2 / Sun Room 3

    --

    HOW TO USE :

    Strength : 0.7 to 1 tested

    Steps : 20 to 40 tested

    Checkpoints : Good with realistic or anime. Tested with :

    • Flux Dev Fp 16 Full

    • Flux Dev Fp 8

    • Pixelwave flux1 Dev 3

    • Whiteflux v1

    • Acorn is spinning flux

    Adetailer : not used

    Other : both for anime and realistic.

    --

    The main trigger word are :

    • R1, room1

    • R2, room2

    • R3, room3

    • TR1, throne room

    • H1, hall

    but you can also do without using any of those or mix some or all ^^

    --

    Other trigger words and description words :

    Use yours or look at my samples ;)

    --

    EFFECTS :

    The effects are independent so using the lora main trigger won't uh.. trigger them.

    For triggers and descriptions, see them here :

    https://civarchive.com/articles/15161/my-15-effects-list

    --

    Dark Elves - Past and Fate - Part 2

    Part 2 with a different dataset compared to Part 2 beta of the illustrious version.

    20 effects.

    --

    HOW TO USE :

    Strength : 1 tested

    Steps : 30 tested

    Checkpoints : Any

    Adetailer : Good sometimes

    --

    No trigger words but...

    I have almost named all situation (many pics in the dataset for each situation)

    THR0 -> the throne room

    MUR0 -> the music room

    TO0 - > the tower

    MA0 -> the mad room

    Of course you can mix any of those together.

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    Prompt exemples :

    • MA0, gold room, medieval, candles, gold carvings, huge room, huge big rosace stained glass windows, huge skylight, irregular arches, detailed wall carvings, irregular architecture, stairway, very high ceiling, worn, old,

    • MUR0, very dark, pitch dark, medieval, candles, high ceiling, moon light, moon shades, gold, silver, room, rosace stained glass, arches, medieval furniture, blue, medieval detailed architecture, detailed wall carvings, detailed arches carvings,

    --

    EFFECTS

    Link of the list for the 20 effects :

    https://civarchive.com/articles/15614/my-20-effects-list

    --

    Dark Elves - Final Chapter - Part 3

    Last part for the dark elves before we move to some light and other things.

    20 effects.

    --

    HOW TO USE :

    Strength : 1 tested

    Steps : 30 tested

    Checkpoints : Any

    Adetailer : Good sometimes

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    No trigger words but...

    I have almost named all situation (many pics in the dataset for each situation)

    Rooms :

    RO5, RO6, RO7, RO8 and RO9.

    Of course you can mix any of those together or don't use any of them and use your own prompt.

    --

    EFFECTS

    Link of the list for the 20 effects :

    https://civarchive.com/articles/15614/my-20-effects-list

    --

    Romantic - Part 1

    Romantic landscapes, ruins and other situations.

    20 effects.

    Of course when using effects, things can easily become very less romantic ;)

    --

    HOW TO USE :

    Strength : 1 tested

    Steps : 20 tested

    Checkpoints : Any

    Adetailer : not used

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    No trigger words but...

    I have almost named all situation (many pics in the dataset for each situation)

    Situations :

    • Romantic landscape

    • ICY01

    Of course you can mix any of those together or don't use any of them and use your own prompt. And have fun mixing with the effects below ;)

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    EFFECTS

    Link of the list for the 20 effects :

    https://civarchive.com/articles/15614/my-20-effects-list

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    Romantic - Part 2 beta

    Romantic landscapes, ruins and other situations. Beta is because I need to test some little things ;)

    This dataset won't be in the final version of Romantic Part 2.

    20 effects.

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    HOW TO USE :

    Strength : 1 tested

    Steps : 20 tested

    Checkpoints : Any

    Adetailer : not used

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    No trigger words but...

    I have almost named all situation (many pics in the dataset for each situation)

    Situations :

    • Ro08

    • others don't have triggers

    See pics for prompts.

    --

    EFFECTS

    Link of the list for the 20 effects :

    https://civarchive.com/articles/15614/my-20-effects-list

    --

    Romantic - Part 2 V1 / V2 / V3

    Romantic landscapes, ruins and other situations.

    This one took me quite some days to achieve. It has a big dataset (compared to others) and many more situations to have fun (I hope ^^)

    I'm not totoly happy with this version, I will release a V2 later. Even if sometime it's wonderfull or very nice, some scenes don't look enough good to me ;) I provide this V1 for Fun and Testing ;) - UPDATE : After testing more... well I like it more ^^

    20 effects + 2.

    V2 : I was directly going to release V3 but one of you asked me to release V2, so here it is JUST FOR FUN AND TESTING.

    I did this version offline. In all, it took me more than 6 hours just for the training part.

    The result is from a little to big gain in precision and lighning.

    V3 : This training took even more time and will give different results vs V2 & V1.

    I'd say that each version has its qualities but for me, V2 is better than V1 and V2 is equal to V3.

    V2 and V3 are different in results and in training. Test both ;)

    --

    HOW TO USE :

    Strength : 1 tested

    Steps : 20 to 30 tested

    Checkpoints : Any. Tested on realistic and anime.

    Adetailer : a very few times

    --

    No trigger words but...

    I have almost named all situation (many pics in the dataset for each situation)

    Situations (optional use) :

    • R01 to R12 with variants for each situation. Oh the little white rabbits !

    • SP01 to SP05 : This is a Thank You Special gift for the 1K subscribers.

    • others don't have triggers

    Some situation are there to be easy mixed with others (R12 & SP05)

    I have tried to put pictures for most of situations (mostly without effects)

    See pics for prompts.

    --

    EFFECTS

    Link of the list for the 20 effects :

    https://civarchive.com/articles/15614/my-20-effects-list

    --

    The other effects are the E07 and E09 from here :

    https://civarchive.com/articles/16600/effects-lora-part-1

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    Dwarven Empire - beta

    Mostly underground scenes, even underground landscapes.

    Big dataset (270+ pics) for many situations. This is a test to see how Flux handles a lora with so many pics in the dataset. Normaly a range from 12 to 20 pics is what Flux needs.

    Unique dataset, not the same in further versions.

    20 effects + 2.

    --

    HOW TO USE :

    Strength : 1 tested

    Steps : 20 tested

    Checkpoints : Any.

    Adetailer : Not used

    --

    These trigger words are optional :

    • mwd01, masterpiece, absurdres, 8k, insanely detailed, sharp focus

    --

    See pics for prompts. Also on other versions of the lora (sd, illustrious...)

    --

    EFFECTS

    Link of the list for the 20 effects :

    https://civarchive.com/articles/15614/my-20-effects-list

    --

    The other effects are the E07 and E09 from here :

    https://civarchive.com/articles/16600/effects-lora-part-1

    --

    Dwarven Empire - Part 1 - in the darkness

    Dark underground scenes, unless you use the effects or prompts with sky scenes.

    Unique dataset, not the same as the beta.

    20 effects + 2.

    --

    HOW TO USE :

    Strength : 1 tested

    Steps : 20 tested

    Checkpoints : Any.

    Adetailer : not used

    --

    Trigger word is optional :

    • mwd01d

    --

    See pics for prompts.

    --

    EFFECTS

    Link of the list for the 20 effects :

    https://civarchive.com/articles/15614/my-20-effects-list

    --

    The other effects are the E07 and E09 from here :

    https://civarchive.com/articles/16600/effects-lora-part-1

    --

    Dragons - Part 1

    So before the release of "Dwarven Empire Part 2" that isn't ready, let's take a break with some dragons ^^

    Even if it's the title, the dragon is optional, and you can generate some nice medieval and fantasy landscapes with this lora using or not the effects ;)

    T10 effect (without the ruins) was used in most of the dataset pictures but is also optional if you don't want to see the sea.

    20 effects + 2.

    --

    HOW TO USE :

    Strength : 1 tested

    Steps : 20 tested

    Checkpoints : Any

    Adetailer : not used

    --

    Trigger words are optional :

    • dr1go

    --

    See pics for prompts.

    --

    EFFECTS

    Link of the list for the 20 effects :

    https://civarchive.com/articles/15614/my-20-effects-list

    --

    The other effects are the E07 and E09 from here :

    https://civarchive.com/articles/16600/effects-lora-part-1

    --

    Poetic Part 1

    Various scenes. Greek and Celtic inspired.

    With this lora, I'm testing a new training way with different parameters to see if I can improve quality.

    FOR FUN AND TESTING :)

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    HOW TO USE :

    Strength : 1 tested

    Steps : 20 to 25 tested

    Checkpoints : Any (anime and realistic in the dataset)

    Adetailer : your choice

    --

    No trigger word

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    Dragon Tavern

    From the Zit version. See pics for prompts.

    FOR FUN AND TESTING :)

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    HOW TO USE :

    Strength : 1 tested

    Steps : 20 tested

    Checkpoints : Any

    Adetailer : your choice

    --

    No trigger word

    --

    Have fun ^^

    Description

    Made by Z1os on civitai. https://civitai.com/user/Z1os

    Finding all my models or profile elsewhere than Civitai is without my consent !

    If you see this model or my profile elsewhere, then this site is a stealer. ( for exemple  Modelslab that don't even put the creator's name or source )

    --

    Please don't repost my files. Send people to my Civitai profile, thanks :)

    FAQ

    LORA
    Flux.1 D
    by Z1os

    Details

    Downloads
    255
    Platform
    CivitAI
    Platform Status
    Available
    Created
    8/16/2025
    Updated
    4/30/2026
    Deleted
    -

    Files

    MW_Roma02fluxV3a.safetensors

    Mirrors

    CivitAI (1 mirrors)

    Available On (1 platform)

    Same model published on other platforms. May have additional downloads or version variants.