If you have only one ControlNet unit go to the Settings > ControlNet and set "Multi-ControlNet: ControlNet unit number" to 2 or more. Click "Apply settings" and restart UI.
In ControlNet unit 0 use Preprocessor: none and Model: openpose. Drop openpose image here and enable it.
ControlNet mode for OpenPose set to "Balanced".
In ControlNet unit 1 use Preprocessor: none and Model: lineart. Drop lineart image here and enable it.
ControlNet mode for Lineart set to "ControlNet is more important".
Description
FAQ
Comments (8)
Thank you for the share, very nice package!
The idea is very creative!
Number 6 is the pose that works best 90% of the time, because you created the hands, the linearts that don't have hands drawn have unstable fingers in the final result
What I'm doing wrong if don't get a floor? Itried the prompts from here. Didn't work either.
Can anyone help me?
I'm pretty sure it has something to do with the resolution I'm using. Creating an image in the pose originals size works fine. But what if I want to create a higher resolution image?
@Pressydent If you want a higher resolution than 512x768, such as 1024x1536, first generate the image at 512x768 and then upscale it in the img2img tab or use highres.fix, (768x512 resolution is default for these maps).
If you want a different aspect ratio (like 3:4, 1:1, or any other) crop the controlnet maps to that ratio or it won't work.
@BlazzzX4 TY for answering. This works fine. What upscaler do you recommend (actually I'm using 4k ultra-sharp together with revAnimated)? And what settings? Sorry, I'm not that experienced yet.
Never mind. I already found a really good video. Keep up your good work!
Neat model, hadn't thought of doing this combo - thanks :)











