Aoi Kanzaki, the childhood friend of the main character in the wholesome H anime "True Blue", based on the classic eroge of the same name by LiLiM DARKNESS.
Actually one of the firsts LORAs I worked on, but came back to it to re-train it applying the -little- I learned so far. Based mostly in screenshots from the animation, due to the differences in her design and outfits confusing SD when trying to combine it with CGs from the visual novel. Also, there are 2 activation keywords this time to keep her hair styles separated.
Trained on NAI. Recommended weight of around 0.8.
Trigger for her school uniform version: aoikan
Trigger for her tennis uniform version (ponytail): aoitennis
School Uniform
hair bow, school uniform, long sleeves, bowtie, blue skirt, white thighhighs
Tennis Uniform
hair bow, tennis uniform, polo shirt, raglan sleeves, short sleeves, pleated skirt, red skirt
Depending on the model, "anime coloring" will make her look closer to the anime adaptation
The anime is relatively old (2005), which mean that unfortunately the only source is an upscaled DVD. Luckily looks like the model was able to learn small details like those buttons in the school outfit.
Description
FAQ
Comments (10)
Will you also do one for Akane from Triangle Blue?
Most probably yes. Also working on some other classics from the genre, like a Mao from Hitou Meguri Kakure Yu: Mao-hen
Thanks for making me smile, I love this artificial intelligence stuff. I've been trying to play True Blue for a while but it kept getting errors and I couldn't play it on my Windows 10 UnU.... Do you plan to make one where Saria Shinjou and Midori Sakurako appear? (They were the exclusive girls of the True Blue game that unfortunately didn't appear in its lousy Hanime adaptation).
If you want to use the voices of the game and anime of True Blue (For AI covers) that I made with pure effort... (put the whole link together because otherwise they won't let me comment) https ://fakeyou. com/profile/Imku_Honey_Bee/comments (True Blue voices: https: //files.catbox. moe/ktjvx1 .png
Some covers of the True Blue characters that I made as a demo: https ://www. youtube .com/@FandeCutiesInsano/videos
The problem with characters that appears only in the visual novel is that there isn't usually enough data to make it work properly (believe me, I tried with my lora for Kuraibito, where the original art is vastly superior). You have 3-4 variations of the same standing portrait, and then if you're lucky 2 or 3 CGs where they're still wearing something.
The anime version is going to be almost always inferior in quality, but those side/back views of the character are critical...unless you're happy with only seeing your character only from the front.
@MelmothTheWanderer Oh dear, what a pity. I don't mean the graphics of the anime which are bad, what's bad is the adaptation in terms of plot. The game is to save the girl from the auction but in the adaptation omitted that fundamental fact making a bland and terrible plot.
@MelmothTheWanderer I know you mentioned that it wasn't possible to make AIs of the other girls in the True Blue game. But with PixArt I managed to do it, they usually fail but if you put the right prompts, it gives you good results.
https://pixai.art/@user-1733839126050145727/artworks/
Can Kaya-chan from TRUEBLUE Gaiden?
I may. I need to go back to the Blue series at some point, also to work on the Triangle Blue characters.
@MelmothTheWanderer Looking forward to it
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Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.
