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    Style of HOPA Games - landscapes & scenery concept art in style of video games (hoppagames) - v1.0
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    What can I create with this?

    Whatever you want, but here are a few ideas:

    1. Video games concept art (as a reference for the art team)

    2. HQ fantasy landscapes wallpapers

    3. Add backgrounds to your characters by adding "background in the style of hoppagames" (experimental)

    Complete workflow

    Recommended to have StylePile extension installed and a ChatGTP account.

    Positive prompt structure

    style of (hoppagames:1.0), (Award-winning photograph), {your subject tags}, {style tags}

    Example positive prompt

    Replace bold text with your subject descriptors:

    style of (hoppagames:1.0), (Award-winning photograph), (Japanese garden), (Autumn foliage), (Vibrant colors), (Fallen leaves), (Nature's beauty), (Red and gold hues), (Maple trees), (Reflections on water), (Peaceful tranquility), (Traditional wooden architecture), (Rustic bridges), (Soothing natural sounds), (Seasonal delight), (Serene garden views), (Low-angle perspective), (natural lighting), (Wide-angle lens capturing scenery), hidden objects games, video game concept art, (8K Unity wallpaper), fine details, award-winning image, highly detailed, 16k, cinematic perspective, ((video game environment concept art style)), pretty colors, cinematic environment

    Negative prompt structure

    I use Deep Negative and Negative Facelift, plus I add negative tags from the model I am using (take from landscape not people in examples or comments)

    Example negative prompt

    neg_facelift512, ng_deepnegative_v1_75t, watermark, signature, worst quality, low quality, medium quality, deleted, lowres, comic, (watermarks), watermark, signature

    Settings

    I used 960x640 px canvas size, without a hi-res fix to generate examples, but feel free to start with a smaller size canvas (768x512) and apply a hi-res fix OR send it to IMG2IMG and upscale with the same prompt and denoising of 0.2-0.5.

    CFG scale and steps you can copy from your model examples but should work well on most of the models with CFG of 7-9 and 50-70 steps.

    The style is very strong at 1:0 strength so choose a model that is well-responsive to prompting rather than chosen for visual style because it will be overwritten by the style. I found Deliberate to be a well-behaving model for the purpose, but others worked ok as well.

    Unique Subject generation workflow

    Step 1: ChatGTP

    Go to ChatGTP, copy this command, and replace the bold text with your own scene idea and the number of variations you want. I use 3, which should be enough to get you a subject you will like.

    describe an award-winning photograph of a wedding shop interior in a maximum of 15 phrases 1-3 words long, put them in brackets and separate brackets by commas in one line. Talk about all the objects in the scene. Use this example for the structure but ignore values: A cozy living room with (Plush comfortable sofa), (fireplace), (Soft fluffy throw pillows), (Warm, cozy blankets), (Rustic, wooden coffee table), (Plush fluffy rug), (Comfy, oversized armchair), (elegant and framed portrait photos on the wall), (Vintage patterned curtains), (Bookshelf with family photo albums and books), (Accent lighting for artwork and photos), (Artisanal and handcrafted pottery and ceramics), (earthy natural wood decor), (a vase with fresh flowers), (wooden side table with a reading lamp). Give me 3 different ideas

    Step 2: Feed StylePile

    In your positive prompt, replace subject tags with [X] and copy-paste results from ChatGTP into [X] variables field in StylePile part. Remove the "." at the end of each idea because you have "[X]," in your prompt and you don't want it to become "[subject.],"

    The positive prompt is now:

    style of (hoppagames:1.0), [X], (Low-angle perspective), (natural lighting), (Wide-angle lens capturing scenery), hidden objects games, video game concept art, (8K Unity wallpaper), fine details, award-winning image, highly detailed, 16k, cinematic perspective, ((video game environment concept art style)), pretty colors, cinematic environment

    The StylePile's X variables field is now:

    (Award-winning photograph), (Japanese garden), (Peaceful pond), (Serene rock formations), (Colorful koi fish), (Zen garden), (Ornamental trees), (Moss-covered stones), (Delicate flowers), (Traditional lanterns), (Stone pathways), (Cherry blossom trees), (Bamboo fences), (Red bridges), (Tranquil ambiance)

    (Award-winning photograph), (Japanese garden), (Lush greenery), (Pristine landscaping), (Water features), (Stone statues), (Symmetrical design), (Manicured trees), (Perfectly trimmed shrubs), (Sculpted bushes), (Garden art), (Traditional architecture), (Tea house), (Bonsai trees), (Impeccable precision)

    (Award-winning photograph), (Japanese garden), (Autumn foliage), (Vibrant colors), (Fallen leaves), (Nature's beauty), (Red and gold hues), (Maple trees), (Reflections on water), (Peaceful tranquility), (Traditional wooden architecture), (Rustic bridges), (Soothing natural sounds), (Seasonal delight), (Serene garden views)

    Step 3 - Generate, Pick & Upscale

    Setting batch to 1 will produce 3 images if you have 3 subjects in StylePile. You can do 2 batches, so a total of 6 small images should be enough to pick a winner.

    Your winner goes to IMG2IMG and upscales to your desired size with 0.2 denoising.

    Enjoy and please share your best results in the comments!

    Description

    FAQ

    Comments (9)

    WASMar 12, 2023· 1 reaction
    CivitAI

    Oh wow! What a great idea for a TI! Definitely downloading! Thank you!

    greg_wilsonMar 18, 2023· 1 reaction
    CivitAI

    What is HOPA Games? I can't find HOPA Games nor Hoppa Games, only a game by Sokpop that doesn't look related.

    Peaksel
    Author
    Mar 18, 2023· 4 reactions

    "A hidden object game, also called hidden picture or hidden object puzzle adventure (HOPA), is a puzzle video game genre in which the player must find items from a list that are hidden within a scene."

    locomuleMar 22, 2023· 1 reaction
    CivitAI

    it is unfortunate that this Page and the actual model have different names as people who install it then come back later to get usage nfo will be unable to find it using Civitai's Search feature

    Peaksel
    Author
    Mar 22, 2023· 1 reaction

    I put the trigger word in the title, that should solve the issue

    segalincApr 3, 2023
    CivitAI

    can you share the training configuration, how many images you used etc? thank you

    Peaksel
    Author
    Apr 3, 2023· 1 reaction

    {

    "datetime": "2023-02-20 03:11:37",

    "model_name": "sd-v1-5-fp16",

    "model_hash": "8fa720422e",

    "num_of_dataset_images": 18,

    "num_vectors_per_token": 1,

    "embedding_name": "hoppagames",

    "learn_rate": "0.003",

    "batch_size": 1,

    "gradient_step": 1,

    "data_root": "E:\\Stable Diffusion Files\\training data\\models\\hoppagames\\output",

    "log_directory": "textual_inversion\\2023-02-20\\hoppagames",

    "training_width": 512,

    "training_height": 512,

    "steps": 4000,

    "clip_grad_mode": "disabled",

    "clip_grad_value": "0.1",

    "latent_sampling_method": "deterministic",

    "create_image_every": 500,

    "save_embedding_every": 500,

    "save_image_with_stored_embedding": true,

    "preview_prompt": "3d render of a (Luxurious living room featuring ((only one:1.5) grand central lit fireplace), plush comfortable seating, soft fluffy pillows and warm blankets, a rustic wooden coffee table, a plush rug, (a big framed elegant portrait:1.3), vintage patterned curtains, a bookshelf, natural lighting, artisanal pottery, natural wood decor, fresh flowers, and a cozy reading nook.), hidden object games, game concept, Hidden object game art, hdr, highly detailed, subsurface scattering, light scattering, PBR, global illumination, ray-traced, unreal engine 5, raytracing, nanite\n\n",

    "preview_negative_prompt": "ng_deepnegative_v1_75t, watermark, text, error, blurry, jpeg artifacts, cropped, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, username, artist name, (worst quality, low quality:1.4), (multiple fireplaces:1.5)",

    "preview_steps": 50,

    "preview_sampler_index": 15,

    "preview_cfg_scale": 7,

    "preview_seed": -1.0,

    "preview_width": 960,

    "preview_height": 640,

    "template_file": "E:\\stable-diffusion-webui-master\\textual_inversion_templates\\style_filewords.txt",

    "initial_step": 0

    }

    Peaksel
    Author
    Apr 3, 2023

    I shared all the settings with you, but in my experience, the choice of images (consistent style or subject) is 98% of the success when training. Choose anywhere from 12 extreme minimum, 20 minimum, 60 maximum, and 150 upper maximum. As long as they are the same style, more subjects will give better results. Do not include the images you don't like for better results.

    segalincApr 4, 2023· 1 reaction

    @Peaksel good points!! thanks again for sharing your insights :D