LTX2 Version
This one is pretty straight forward. I don't quite have a handle on how to get quality outputs with LTX2 yet, but the lora does work. It wasn't trained on the sound of an airbag deployment (tried that and it was a nightmare) so you'll have to prompt it. Otherwise it, for some reason, adds in a horror soundtrack.
The physical motion works great, and the airbags look good. It's versatile and FAR dynamic than the Wan 2.2 loras.
Best results at .30-.60 strength. Higher and the sound goes to shit.
EDIT: Version 2 works better at higher strengths. It also has a decent deployment sound without much work being done, but I would recommend prompting the sound.
Version 2
Version 2 adds more dynamic motion to the character as well as a much faster and consistent bag inflation. It does also work well with post-inflation starting images for airbag interaction. It's pretty versatile and you can have an airbag come out of pretty much anywhere, but it still struggles with front views if a steering wheel is not clearly visible.
Version 1
A lora to add airbag deployment to Wan 2.2. This is separate from my Airbag Hug model for 2.1 but can work in conjunction with it. I'll make a Airbag Hug 2.2 shortly.
The starting image should, of course, be some one in a car. You can technically do a portrait and the video will shift to them in a car. I don't know how well it works deploying airbags in other settings.
Description
This version vastly improves inflation dynamics and character movement. The debris is still an issue but not as much. Works well with lightning loras. I've found I've gotten my best results by setting the high noise on .5 strength but it works great anyway you do it.