So this is the first LoRA I've ever shared and it feels a bit inflexible in some use cases, but over all it can add some uniqueness to images. I'm working on updating the model for more flexibility!
V2.0 has a lot more flexibility. I plan on training V3.0 soon, incorporating a more vast dataset. I've noticed the lack of clothing options at higher weights, so I may include styles from early 2000s games like James Bond Nightfire and Wolfenstein to increase the clothing range and details.
Description
Some more flexibility added to the model, V2.0 Captures the early 2000's video game aesthetic, It can be a little finicky some times. In some cases if you don't use Adetailer you will definitely get some low-poly MOHAA faces









