moescape.ai is the primary home of this model and a broader collection of additional models. Many of these releases are exclusive to this platform and are not available elsewhere.
More information and related work can be found on my homepage: Ozia.
Creator: Vetehine
Discord: Vetehine
Linktree: https://linktr.ee/Vetehine
Support
Tips help keep me going and allow me to create even better models and LoRAs for the community. Even small support makes a difference.
Please let me know what you think about this Model in the comments.
📋 Usage Guidelines
✅ Merge Friendly: You are free to use this model in your own merges and creative projects.
❌ Commercial Use: Do not resell this model or sell direct merges of it as paid content.
🤝 Credit: Credit is not required, but it is appreciated.
Vete ┃ Starflash ILL is a merged and finetuned model built to amplify sparkle intensity, sharp lighting contrast, and clean anime clarity.
Its specialty is delivering crisp highlights, star-like glints, and smooth reflective surfaces without breaking anatomy, color balance, or overall style quality.
Starflash ILL adds a subtle but powerful visual boost:
bright pinpoint lights, glossy shadow definition, luminous depth, and high-fidelity edge reflections.
The result is a model that feels sharper, more dynamic, and full of energy—perfectly suited for modern anime portraits, night-city shots, glossy fashion scenes, or emotional close-ups.
While it can be used by itself, Starflash ILL truly shines as an enhancer layer for merges, giving other models stronger lighting control and a more premium, polished finish.
Recommended Danbooru Tags (Lighting & Effects Only)
For Semi-Realistic Output
(semi_realistic:1.1), star_glow, specular_highlights, glossy_lighting, sharp_focus, cinematic_shadows, rim_light, reflective_surfaces, light_flares, bokeh_particles,` `high_contrast_lighting, clean_gradients, ambient_occlusion, micro_highlights, dynamic_glow, edge_light, sparkle_effects, warm_cool_mix_light, light_bounceFor Anime Style Output
(anime_style:1.2), bright_highlights, soft_glow, clean_shading, neon_lighting, star_particles, aesthetic_glow, crisp_lineart, glowing_effects, point_light_sparkle, dynamic_lighting, smooth_shadows, light_trails, city_bokeh, teal_orange_lighting, vibrant_glow, subtle_rim_glow, sparkling_brightness, contrast_balance
“Adetailer ensures cleaner, more accurate faces and eyes.”
Recommended Settings -
Clip Skip - 2
DPM++ 2M Karras
Sampling Steps - 25-50 (Recommended: 35-42 Steps)
Cfg - 6-7
Recommended Settings -
Clip Skip - 2
Euler Ancestral
Sampling Steps - (Recommended: 25-50 Steps)
Cfg - 6-7
Recommended Settings -
Clip Skip - 2
DPM++ 2M SDE Karras
Sampling Steps - 25-50 (Recommended: 35-42 Steps)
Cfg - 6-7
Recommended Settings -
Clip Skip - 2
DPM++ SDE Karras
Sampling Steps - 25-50 (Recommended: 35-42 Steps)
Cfg - 6-7
Hires-
R-ESRGAN 4x+ Anime6B, 4x-AnimeSharp
Steps 10 - 20
Denoising 0.2 - 0.3
Note: Using LoRAs/Spells may affect model performance or stability. Apply them with your own settings and discretion.
Recommended negative tags for model use.
(fused_digits), (6digits), (4digits), 3digits, bad_hands, extra_digits, missing_digits, extra_limbs, bad_anatomy, bad_proportions, deformed, poorly_drawn, lowres, blurry, overexposed, underexposed, chromatic_aberration, compression_artifacts, watermark, text, logo, signature, same_face,
Description
Updated with the newest available datasets and character data. This version improves overall rendering quality, giving cleaner linework, smoother shading, and more consistent anatomy. Character variety has also been expanded, allowing the model to generate a wider range of recognizable characters while maintaining stable proportions and sharper facial detail.