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    Detailing Workflow - v1.2
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    a general purpose inpainting workflow. this crops in and upscales JUST the crop, giving you the flexibility to resize and work with smaller images. this takes advantage of some characteristics similar to Automatic1111 inpainting with the versatility of comfyui. the screenshot is to show numbers of flow order. (you'll just have empty load images in the workflow when you download)

    nodes needed :

    should show up in find missing nodes in manager, however, offhand i recall the following being critical:

    Masquerade nodes

    impact pack

    inpsire pack

    ComfyRoll

    efficient loader

    SmZNodes

    (may be some others, but that should knock out 90% of them)

    Also pending next versions :

    i. i'm working on an upscale mask feather setting that'll do better at blending the upscaled version (you'll find if you try to do eyes, it's pretty bad with high denoise. for now just use low denoise in upscale)
    I. i'd like to split out the facedetailer to do a better job with the eyes. Impact pack's facedetailer, while awesome... for eyes does them both in 1 block ...while it's running 2 masks, it sees the eyes as one unit and puts less weight on one of the eyes if they are farther away.... resulting in mismatched eyes. this will take some time as splitting the eyes out and matching them... while keeping everything seamless is a bit complex for my level.

    V1.2 -

    updates :

    • added upscaling fix to ensure facedetailer upscales properly with mask

    • improved mask paste blending

    • added ability to increase mask to mirror Auto4 inpainting grow mask option

    • fixed failing to switch mask (added additional upscale mask switch)

    • added bypass nodes to speed up performance by disabling unneeded processes

    • added empty latent to facedetailer to allow for quick bypass without losing masks

    • added further documentation

    Description

    V1.2 -

    updates :

    • added upscaling fix to ensure facedetailer upscales properly with mask

    • improved mask paste blending

    • added ability to increase mask to mirror Auto4 inpainting grow mask option

    • fixed failing to switch mask (added additional upscale mask switch)

    • added bypass nodes to speed up performance by disabling unneeded processes

    • added empty latent to facedetailer to allow for quick bypass without losing masks

    • added further documentation

    FAQ

    Comments (2)

    hamgomiDec 23, 2023· 1 reaction
    CivitAI

    When loading the graph, the following node types were not found:

    CR Image Input Switch

    Nodes that have failed to load will show as red on the graph.

    It looks like the node has been updated or changed, do you know how to replace it?

    xAlohaSnackBarx
    Author
    Dec 24, 2023· 1 reaction

    that's from ComfyRoll nodes (see my list of needed nodes in the description). however you could use IMPACT pack's nodes and use a generic Input Switch node.

    i like the CR IMAGE input switch when i can use it cause it only does 2 images... or 4. and doesn't keep a growing list which can look a bit more messy (though i realize my workflow is messy enough as it is :)

    Workflows
    SD 1.5

    Details

    Downloads
    511
    Platform
    CivitAI
    Platform Status
    Available
    Created
    12/12/2023
    Updated
    5/13/2026
    Deleted
    -

    Files

    detailingWorkflow_v12.zip

    Mirrors

    CivitAI (1 mirrors)