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    Electrum Cinnamon - Electrum Cinnamon Anime
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    Electrum Cinnamon


    A new year and a new model.

    I did a number of test with this model and wrote down what I found. If you want a quick look the article is here: Sexiam - Electrum Cinnamon Merge Test

    Pros:

    Electrum Cinnamon is a little different from my other models in that it pushes more toward realism in textures, anatomy, and lighting. Skin has a nice matte finish, free of the usual glassy shine you often see in generations. Clothing, surfaces, and materials all have realistic microtextures. Overall, it's a solid stylized photorealistic merge with great detail.

    Cons:


    Electrum Cinnamon doesn't have quite the same range of faces as some of my other models. That's a sign of slight overfitting from using certain lighting and realistic LoRAs during the merge process. Girls often end up with similar faces unless you prompt for more specific details.
    The model also really likes close-ups and cowboy shots. An easy way to work around these limitations is to adjust your prompt weights—something like (full body:1.2) will reliably force it to zoom out.


    There's also a subtle earth-tone tint to most images, which comes from the merging process. You can counter that by adding simple [color] background. For example, simple blue background will give the whole image a cooler blue color scheme, especially if you've already prompted details about the background and environment. If you haven't described the environment, it'll just give you a solid color backdrop.

    Steps: 24–32
    Sampler: Euler a or DPM++ 2M Karras
    CFG: 5–8
    Resolution: Standard 1 MP SDXL sizes (e.g., 1024x1024, 768x1344, 896x1152, etc.)
    VAE: Default or the model's embedded VAE

    Negative Prompt:

    worst quality, low quality, displeasing, text, , watermark, bad anatomy, text, artist name, signature, hearts, deformed hands, missing finger, shinny skin, child, children, loli, monochrome, bad framing, poor framing,

    Quality Tags:

    examples are all the same settings and seed

    Prompt: 1girl, ghost in the shell, kusanagi motoko, holding gun, highleg leotard, cyberpunk, bodysuit,,, looking at viewer, on the edge of a building looking over a cyberpunk city at night, nighttime, dark sky,

    masterpiece, best quality, very aesthetic, ultra-HD, cinematic lighting, depth of field, (blurred background), dramatic lighting,

    masterwork, masterpiece, best quality, depth of field, (sketch, lineart, crosshatching:1.2),

    newest,absurdres,incredibly absurdres, best quality, amazing quality, very aesthetic, limited palette,

    masterwork, masterpiece, best quality, (masterpiece:1.2), (best quality:1.2),(very aesthetic:1.2), (absurdres:1.2), newest,

    masterpiece, newest,absurdres,incredibly absurdres, best quality, amazing quality, very aesthetic, (anime_screencap, retro:1.3),

    vibrant hues, dynamic pose, blue palette, realistic, dynamic pose, abstract background, (4k, detailed, intricate details, best quality, amazing quality, masterpiece), vdsur, surreal, colorful background (simple black background), (volumetric lighting),

    Description

    Electrum Cinnamon Anime is my attempt at adding an anime-style aesthetic to the merge. The model itself still retains its flexibility and can produce a range of styles, but the baseline bias leans more toward anime-inspired features in the characters.

    When generating at standard SDXL resolutions (around 1MP), small faces in wide or long shots may appear softer—especially in highly detailed, photorealistic compositions. If a face occupies only 5–10% of the image, it represents a relatively small number of pixels. At that scale, there simply isn’t enough spatial resolution to cleanly resolve fine features such as eyelashes, subtle lighting gradients, and micro-texture.

    Because the model must distribute detail across the entire image, complex backgrounds, textured clothing, and lighting effects can further reduce the effective detail allocated to small subjects. As a result, facial features may lack sharpness at base resolution.

    Upscaling to 2MP or higher—via High-Res Fix, latent upscaling, or detail refinement passes—provides greater pixel density. This gives the diffusion process more spatial bandwidth to define edges and refine facial structure, resulting in noticeably sharper features in longer shots.

    In contrast, anime-style rendering holds up better at lower resolutions. Stylized models rely more on bold shapes, flat colors, simplified gradients, and strong line work rather than high-frequency micro-detail. These structural elements remain crisp even at lower pixel counts, which is why anime compositions often appear sharper at 1MP compared to photorealistic generations.

    FAQ

    Checkpoint
    Illustrious

    Details

    Downloads
    1,185
    Platform
    CivitAI
    Platform Status
    Available
    Created
    2/19/2026
    Updated
    4/27/2026
    Deleted
    -

    Files

    electrumCinnamon_electrumCinnamon.safetensors