CivArchive
    Dresser | Clothing generation with body shape preservation and alpha channel clipping | IL\SDXL\NoobAI - v1.0.1
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    Good afternoon!

    I'm a little late with this workflow)). Now that Flux.2 Klein has been released and z-image-edit is coming soon, SDXL will quickly become obsolete. So it's better to release it now while it can still compete.

    What's this workflow for?

    It generates clothing for a character based on your sketch and prompt, and then uses masks created by Sam3 to separate the clothing into a separate image. I wanted to create a tool for creating clothing assets for visual novels.

    Attention!

    Unfortunately, this doesn't work perfectly - sometimes a little skin can show through the clothing. So you'll probably need to refine the result in Photoshop or Krita.

    Description

    Fix 1.0.1:

    • Replaced nodes for SAM3 with those built into ComfyUI

    FAQ

    Comments (2)

    jarjir1122583Feb 21, 2026
    CivitAI

    I'm having trouble with this, not sure how to do this without a sketch

    Slavikson
    Author
    Feb 21, 2026

    Just draw a mask in the mask editor and write a prompt, then increase the noise in "ImageAddNoise".

    Workflows
    Illustrious

    Details

    Downloads
    825
    Platform
    CivitAI
    Platform Status
    Available
    Created
    1/18/2026
    Updated
    6/14/2026
    Deleted
    -

    Files

    dresserClothingGenerationWith_v101.zip

    Mirrors

    dresserV10ClothingGenerationWith_v10.zip