A glow / dark slider intended to be used with an already well defined scene where the glowing and dark setting is described appropriately.
This helps tuning precisely how much the glow effect illuminates the scene. This works surprisingly well with Klein, with high scene consistency between generation.
The sample images LoRA weights range from 0 to 3.0 (more glow).
Hope you like it!
Description
FAQ
Comments (2)
Thanks so much for this glow slider! Its simply amazing. :D
Would you be up for making a secondary slider that controls Bloom/Halo during Glow? Was kicking around the idea of having a glow effect cast-refract on nearby surfaces, but with no nearby atmospheric volumetric cloud type halo/bloom coming off the light source.
Could be nice way to turning up brightness of LED's, Magic Runes, Lasers, Pin-Point lights etc.; Sources that would definitely Glow both internally and reflect on nearby material, but may not have that corona of light above it.
Either way, thanks again.
(Never mind, sorry about that- Halation slider exists).

