This LoRA captures Mike the TV, the loud, fast-talking, over-the-top television-headed character from the classic CG animated series ReBoot. This version is optimized for stylized cartoon or toon render engines, replicating his highly expressive face-screen and flexible mechanical body.
📺 Character Overview
Mike the TV is a sentient, humanoid television character with a classic cathode-ray screen for a head. He's known for his exaggerated expressions, manic energy, and non-stop commentary. This model was trained on over 200 curated frames directly from ReBoot episodes, ensuring accuracy in proportions, expressions, and body shape.
🔧 Physical Characteristics
Head: CRT-style screen with golden metallic casing; thick black screen border; antenna on top
Face: Large expressive eyes (varied styles: dot pupils, oval eyes); flexible animated eyebrows; expressive mouth displayed on screen
Body: Constructed of bronze/gold segments resembling mechanical joints; stylized gears in chest and hips; midsection composed of two gear-rimmed circular cavities
Arms/Legs: Thin, segmented, wooden toy-style limbs with red gloves and red shoes
Color Palette: Bronze gold, polished wood, red highlights (gloves/shoes), blue accent bolts
🎭 Expression and Personality
Extremely expressive face with exaggerated eyebrow and mouth movement
Energetic posing, waving arms or pointing
Often depicted in exaggerated, exaggerated “TV host” or “commercial announcer” poses
Capable of silly or over-the-top emotional reactions (shock, crying, winking, etc.)
📷 Rendering Style Notes
Output Resolution: Best results at 512x512 or 768x768
Style: Optimized for toon and semi-3D cartoon rendering
Lighting: Works well with both simple flat lighting and dramatic shadows
Camera Angles: Supports frontal, 3/4, and low-angle shots—keep the antenna and facial screen clearly visible for best recognition
Avoid: Blending with photorealistic human models, extreme realism prompts (may produce double mouth artifacts or uncanny fusion with humanoid styles)
⚠️ Known Limitations
May occasionally produce double mouths or misaligned face features if face area is partially occluded or over-detailed
Works best in scenes with clear visibility of the full head and simple backgrounds
For character consistency, keep prompt focused on Mike, avoid mixing multiple strong LoRAs unless carefully balanced
To avoid visual noise, avoid using "TV character" in prompt unless you are thematically blending
Description
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