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    Arknights: Endfield | Operators Collection - v2.0 [anima-preview-3]
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    Arknights: Endfield | Operators Collection

    Intended to generate non-commercial fan works of Operators from the Arknights: Endfield video game.

    ℹ️ LoRA work best when applied to the base models on which they are trained. Please read the About This Version on the appropriate base models and workflow/training information.

    Version 3.0 (Latest)

    This was re-trained with several attempts to reach the same level of quality as the full-finetune which included the same dataset:

    Kirazuri (Anima)

    The LoRA is not quite there, even when adjusting hyperparameters and extending the training time.

    Little disappointed about this, but it may be an expected limitation of LoRA training.

    Operators (game version 1.0):

    
    female endministrator \(arknights\)
    male endministrator \(arknights\)
    perlica \(arknights\)
    chen qianyu \(arknights\)
    
    akekuri \(arknights\)
    alesh \(arknights\)
    antal \(arknights\)
    arclight \(arknights\)
    ardelia \(arknights\)
    avywenna \(arknights\)
    catcher \(arknights\)
    da pan \(arknights\)
    estella \(arknights\)
    fluorite \(arknights\)
    gilberta \(arknights\)
    laevatain \(arknights\)
    last rite \(arknights\)
    lifeng \(arknights\)
    snowshine \(arknights\)
    wulfgard \(arknights\)
    xaihi \(arknights\)
    yvonne \(arknights\)
    

    Operators (game version 1.1):

    
    mi fu \(arknights\)
    rossi \(arknights\)
    tangtang \(arknights\)
    zhuang fangyi \(arknights\)
    

    Unreleased Operators (unconfirmed designs):

    
    arcane \(arknights\)
    camille \(arknights\)
    feranmut proxy \(arknights\)

    Antagonists:

    
    ardashir \(arknights\)
    nefarith \(arknights\)
    

    Works best in combination with NL if you name a character, then describe their basic appearance.

    
    A vibrant and dynamic illustration of Yvonne from Arknights: Endfield, featuring her with long pink hair styled in twintails, pointy ears, and small horns, along with a playful tail...
    

    To be fixed:

    Pogranichnik had a mistake for his labelling

    Ember did not seem to learn her outfit/features

    Description

    Trained on Anima Preview 3 Base

    Dataset uses a mix of tags and natural language captions

    Less prominent characters were not learned as well in this version

    Training config:

    # trained using diffusion-pipe commit 6e95020cad0b3cd7dcb93ce42b358669051bf6d2
    
    output_dir = '/mnt/d/anima/training_output/arknights3'
    
    dataset = 'dataset-anima.toml'
    
    # training settings
    epochs = 1000
    # Per-resolution batch sizes
    micro_batch_size_per_gpu = [[512, 64], [1024, 32], [1536, 16]]
    pipeline_stages = 1
    gradient_accumulation_steps = 1
    gradient_clipping = 1
    warmup_steps = 100
    
    # misc settings
    save_every_n_epochs = 1
    #save_every_n_steps = 1000
    #save_every_n_examples = 4096000
    #checkpoint_every_n_epochs = 1
    #checkpoint_every_n_minutes = 120
    activation_checkpointing = true
    #reentrant_activation_checkpointing = true
    
    partition_method = 'parameters'
    # partition_method = 'manual'
    # partition_split = [10]
    
    save_dtype = 'bfloat16'
    caching_batch_size = 1
    map_num_proc = 8
    steps_per_print = 1
    compile = true
    
    [model]
    type = 'anima'
    transformer_path = '/mnt/c/workspace/ComfyUI_windows_portable_nvidia/ComfyUI_windows_portable/ComfyUI/models/diffusion_models/anima-preview3-base.safetensors'
    vae_path = '/mnt/c/workspace/ComfyUI_windows_portable_nvidia/ComfyUI_windows_portable/ComfyUI/models/vae/qwen_image_vae.safetensors'
    llm_path = '/mnt/c/workspace/ComfyUI_windows_portable_nvidia/ComfyUI_windows_portable/ComfyUI/models/text_encoders/qwen_3_06b_base.safetensors'
    dtype = 'bfloat16'
    #cache_text_embeddings = false
    llm_adapter_lr = 2e-6
    #timestep_sample_method = 'uniform'
    #flux_shift = true
    #multiscale_loss_weight = 0.5
    sigmoid_scale = 1.3
    
    [adapter]
    type = 'lora'
    rank = 32
    dtype = 'bfloat16'
    
    [optimizer]
    type = 'adamw_optimi'
    lr = 4e-5
    betas = [0.9, 0.99]
    weight_decay = 0.01
    eps = 1e-8

    Dataset config:

    resolutions = [512, 1024, 1536]
    
    enable_ar_bucket = true
    min_ar = 0.5
    max_ar = 2.0
    num_ar_buckets = 9
    
    [[directory]]
    path = '/mnt/d/training_data/images_arknights_captions'

    FAQ

    Comments (8)

    VKilkoMay 26, 2026
    CivitAI

    Do you make a new Version for Base later?

    motimalu
    Author
    May 27, 2026

    Currently training a full finetune of Base that includes this dataset, an update for https://civitai.red/models/2495369

    VKilkoJun 12, 2026

    @motimalu Hi, you updated your Basemodel, really good. Do you want to update this lora over the course of the month? Please let me know if I'm being too pushy.

    motimalu
    Author
    Jun 13, 2026· 1 reaction

    Hey @VKilko no problem, yes I'll update this with an Anima base 1 version over the next week or so.
    Maybe its already understood but just to re-iterate the Kirazuri (Anima) 3.0 model now also has been trained with the same dataset and can generate all the characters. For example: Rossi

    VKilkoJun 13, 2026

    @motimalu Thanks for the answer, have a nice day.

    TeofapJun 3, 2026
    CivitAI

    doesn't work on base1? or zhuang fangyi cannot be generated just by name

    motimalu
    Author
    Jun 3, 2026· 1 reaction

    Hi, both should work on base 1.
    v2.0 was not trained long enough for some characters to be learned as well as others, Zhuang Fangyi did not have much data and so isn't well represented.
    v1.0 was trained on preview for much longer and has a stronger effect, but Zhuang Fangyi wasn't included in it.

    TeofapJun 3, 2026

    when generating zhuang fangyi, no matter how it is described, there will always be two extra horns next to the ears. that was really strange

    LORA
    Anima

    Details

    Downloads
    1,068
    Platform
    CivitAI
    Platform Status
    Available
    Created
    4/13/2026
    Updated
    9/17/2026
    Deleted
    -

    Files

    anima3-arknights-endfield-v2.safetensors

    Available On (1 platform)

    Same model published on other platforms. May have additional downloads or version variants.