🎈 What is Anima_LiquidMix?
Anima_LiquidMix is an experimental merge model designed to modify rendering tendencies while preserving Anima’s original prompt understanding as much as possible.
It was created by integrating custom-made LoRAs and experimental merge components into multiple Anima-based checkpoints in order to test how much texture, rendering characteristics, character knowledge, and visual behavior can be controlled through model merging.
Because Anima’s basic internal structure is preserved as much as possible after merging, the model can also be used as a base checkpoint for LoRA training.
This makes it useful for purposes such as:
Testing LoRA behavior
Training experiments
Comparing rendering tendencies between different merged checkpoints
Testing expanded Anima architectures
Comparing prompt adherence across different model generations
🧬 Anima 2.9B / 40-Layer Version
In this version, the existing Anima_LiquidMix weights were expanded into the 40-layer structure while attempting to preserve the original LiquidMix rendering characteristics as much as possible.
The 12 additional DiT blocks introduced in Anima 2.9B are placed at the following positions:
2, 5, 8, 11, 14, 17, 21, 24, 27, 30, 33, 36
This expands the capacity of the DiT while retaining the experimental rendering characteristics developed in earlier LiquidMix versions.
This 2.9B checkpoint can also be used as a base model for future LoRA training.
🫗 Anima 3.8B / 52-Layer Version
In this version, the 40-block DiT of Anima 2.9B is expanded to 52 blocks.
The 12 additional DiT blocks are distributed throughout the existing 40-block architecture.
The insertion positions are:
3, 7, 11, 15, 19, 23, 27, 31, 35, 39, 43, 47
Like the 2.9B version, the 3.8B checkpoint can also be used experimentally as a base checkpoint for native Anima 3.8B / 52-layer LoRA training.
🧠 Qwen3.5 4B / Semantic Connector v2 Support
One of the major additions in the Anima 3.8B generation is support for Qwen3.5 4B through Semantic Connector v2.
This allows richer semantic information from natural-language prompts to influence image generation, in addition to conventional tag-based prompting.
It is particularly useful for more complex instructions involving:
Multiple characters with different attributes
Character-specific hair colors, clothing, and objects
Left/right and other spatial relationships
Interactions between multiple characters
Longer natural-language composition instructions
For example, a prompt describing “a red-haired character on the left and a blue-haired character on the right, each holding a different object” is the type of structured instruction that the newer architecture is intended to handle more effectively.
Traditional Danbooru-style tags remain useful, so the 3.8B version can also be used with hybrid prompts combining tags and natural-language descriptions.
The 3.8B architecture also introduces Semantic Connector v2 weights, which connect this additional semantic information to the image-generation model.
🐲 Changes from Preview Base
Modified contrast behavior
Added more variation in color and lighting
Enhanced texture rendering
Modified glow and effect rendering
Changed rendering tendencies for fantasy / furry / creature-themed characters
Improved support for newer character knowledge derived from newer Anima checkpoints
Improved potential for natural-language prompt understanding, multi-character attribute binding, and spatial instructions
🧪 Purpose
This model was not created to reproduce any specific art style.
Instead, it is an experimental model intended to observe and test how model merging, LoRA integration, architecture expansion, and semantic conditioning affect rendering behavior.
The Anima 2.9B version explores how rendering changes when a checkpoint originally developed around the 28-layer Anima architecture is expanded into a 40-layer DiT structure.
The Anima 3.8B version extends this experiment further by expanding the DiT from 40 to 52 blocks, while also exploring the newer semantic-conditioning capabilities provided by Qwen3.5 4B and Semantic Connector v2.
🍩 Recommended Use
Comparing multiple Anima-based checkpoints
Comparing 28-layer / 40-layer / 52-layer Anima models
LoRA training experiments
Testing attribute binding across multiple characters
Testing prompts involving spatial relationships and character interactions
Generating fantasy / furry / insect / monster characters
Testing glow, effects, and high-contrast rendering
Testing newer character knowledge derived from newer Anima checkpoints
🦠 Recommended Settings
General
Sampler: ER SDE / Euler a / DPM++
Steps: 20–30
CFG: 4–6
Resolution: 1024–1536
The 2.9B and 3.8B versions may behave somewhat differently from the original 28-layer models.
🐽 Requirements
For standard Anima text encoding, qwen_3_06b_base is recommended.
For the VAE, QwenimageVAE_liquid1127 is recommended for more stable rendering, color balance, and highlight reproduction.
Anima 2.9B
When using the 40-layer Anima 2.9B version, your ComfyUI environment must be capable of correctly detecting and loading the expanded 40-block DiT architecture.
LoRAs created for the original 28-layer Anima architecture may not be fully compatible with the 40-layer model without modification.
For legacy 28-layer LoRAs, a compatibility LoRA loader can be used to remap the original block indices to their corresponding positions in the 40-layer architecture.
Anima 3.8B
When using the 3.8B version, your environment must support the 52-block Anima 3.8B architecture.
Native 3.8B LoRAs use the expanded 52-layer structure, so 28L / 40L / 52L LoRAs should not be assumed to be directly interchangeable.
Configurations using the newer semantic-conditioning path also require support for Qwen3.5 4B and Semantic Connector v2.
Because Anima 3.8B is larger than Anima 2.9B, it also requires more VRAM and computational resources, particularly for LoRA training.
📛 Notes
This is not an official model
This is an experimental merge created for testing purposes
Both the Anima 2.9B and Anima 3.8B versions are experimental
The 40-layer and 52-layer versions have different internal structures from the original 28-layer Anima models
Legacy LoRAs may behave differently on expanded architectures
Native 52L LoRAs are recommended when training specifically for Anima 3.8B
Qwen3.5 4B support depends on the generation environment and workflow
Unexpected outputs or unstable behavior may occur
Compatibility may vary depending on the ComfyUI version, custom nodes, and model loader implementation
🥚 Feedback
Feedback and example generations are welcome.
Comparison results involving the following would be especially helpful:
Original Anima_LiquidMix / 28-layer architecture
Anima 2.9B / 40-layer version
Anima 3.8B / 52-layer version
Tag-only prompts vs. natural-language / hybrid prompts on Anima 3.8B
Description
Anima 3.8B Support — Qwen3.5 4B + 52 Blocks
This version brings LiquidMix to the Anima 3.8B architecture, with two major upgrades: Qwen3.5 4B support and an expansion of the main DiT from 40 to 52 blocks.
Qwen3.5 4B Support
Anima 3.8B can use Qwen3.5 4B with Semantic Connector v2, enabling stronger natural-language prompt understanding in addition to traditional tag-based prompting.











