This is an Illustrious lora for the character Champion of Set from the cartoon Conan the Adventurer. Technically the character didn't say his name, and he said in the cartoon that he is aspiring to become the Champion of Set by defeating Conan and Snagg in a duel at the start of episode 19 in season 2, titled Thunder & Lightning. This version of the character was made from the part after where he lifted his visor to reveal his eyes. I found both before and after version to be unique enough to make two different loras of the same character.
He is the first, only, and last serpent man in a full suit of heavy armor. Every other serpent man either wore light armor, or medium armor when under the guise of other guards and soldiers in other nations. What makes the armor further unique is that it makes the serpent man immune from being sent to the other dimension like every other serpent man that touches star metal. Often the way fights work, Conan and the other heroes would need only so much as tap their star metal weapons on the bare skin of a serpent man to magically send them away, a method of killing in the cartoon in a PG way. With the armor on, the Champion of Set is protected from the same usual cheap and easy way for the heroes to defeat a serpent man. As a result, Conan had to wrestle the villain to the ground and make the effort to pull the Champion of Set's helmet off and lightly tap the top of the serpent man's head with his star metal sword.
The character lasted only a few minutes, came and went out of the blue and never mentioned again. One of those examples in 90s and 80s cartoons that would make cool characters only to not use them that much, and often lasting only one episode.
I spent the better part in making the right prompts for this lora. The problem is not the lora, but the vast majority of checkpoints. When it comes to armor, the near entirety of checkpoints hyper focus on only a few styles of helmet styles, Roman legionnaire, ancient Greek hoplite, Spartan, and medieval styles.
If that were not such an annoying problem, there is also the narrow use of the word Stygia. In the Conan series, Stygia is the name of a country reminiscent of Egypt, but with evil versions of Egytpian gods and a ton of sorcery. Yet with nearly all checkpoints, the term Stygia instead focuses on the narrow definition ascribing either a dark and dreary setting or something related to necromancy and the ancient Greek underworld. As such, use of that word makes the overall look instead look necrotic and dreary instead of the Stygia from the Conan stories.
All in all it took 31 hours to finally get the sort of prompts just right to get the look as close to the sample pictures as I can. It very nearly drove me insane and I hope people will like and enjoy this lora for all the effort I put into the thing. If one wants to know about the extra sort of prompts that will help make the picture work, just look at the sample pictures I made.
A weight of 1 to 1.5 works well with this with most models. Sampling Steps of 15 to 35 works well with most models, as does a CFG Scale of 3.5 to 7.5.
Prompts for this lora are ( ChaSet, muscular, armor, serpent, ).