CivArchive
    LTX 2.3 - Fantasy Painterly - v1.0
    NSFW

    This LoRA creates a fantasy painterly cinematic style where every subject and environment appears rendered as richly detailed painted imagery. Scenes feature expressive brush strokes, layered paint textures, soft atmospheric blending, luminous magical lighting, and dramatic yet natural color transitions. The result feels like a cinematic fantasy illustration brought to life, resembling classical oil paintings combined with modern fantasy realism.

    Objects, characters, and landscapes appear constructed through layered painterly brushwork with visible paint texture, tonal depth, and dimensional lighting. Lighting naturally enhances painted surfaces, glowing highlights, and shadow transitions, giving a cinematic fantasy look while preserving the handcrafted painterly aesthetic.

    The text to video workflow can be found HERE just swap out the lora and prompt.


    Works Especially Well For

    Fantasy character scenes

    Mythical creatures

    Magic users and spellcasting

    Epic environments

    Fantasy architecture

    Ancient ruins

    Magical landscapes

    Story-driven cinematic moments

    Stylized fantasy animation frames

    High-fantasy illustration worlds


    Key Visual Traits

    Rich painterly brush strokes

    Layered oil-paint textures

    Visible paint blending

    Subtle canvas-like surface feel

    Glowing magical highlights

    Atmospheric depth and haze

    Soft color transitions

    Detailed fantasy materials

    Cinematic lighting contrast

    Textured surfaces with tonal depth

    Dramatic yet natural lighting

    Fantasy realism aesthetic


    Main Trigger Word

    D4rkP41nt3r

    (Should still work without this trigger word.)


    Other Trigger Words That Help

    fantasy painterly style
    cinematic fantasy painting
    oil painted fantasy scene
    painterly fantasy artwork
    high fantasy illustration
    magical painterly lighting
    fantasy realism painting
    cinematic oil painting
    epic fantasy painterly scene


    Best Used With

    Fantasy characters

    Wizards and sorcerers

    Knights and warriors

    Mythical creatures

    Dragons

    Unicorns

    Elves

    Ancient temples

    Magical ruins

    Fantasy forests

    Floating islands

    Crystal caverns

    Epic magical environments


    Notes

    This LoRA is designed to maintain consistent painterly identity—everything in the scene should appear rendered as painted fantasy imagery, including characters, terrain, objects, and backgrounds.

    All elements should visually read as:

    Painted brush strokes

    Layered pigment textures

    Blended color gradients

    Light-catching painted surfaces

    Atmospheric fantasy depth

    Illustrated fantasy materials

    Description

    FAQ

    Comments (8)

    CybernixApr 8, 2026· 2 reactions
    CivitAI

    Amazing lora! Thank you!

    MikeflowerApr 9, 2026· 2 reactions
    CivitAI

    Awesome😍.It even works with realistic scenes. The fantasy medieval universe finally looks great😍.

    vibes2025Apr 9, 2026· 2 reactions
    CivitAI

    This is very fascinating. I tried to generate the same example videos using the single stage workflow https://github.com/Lightricks/ComfyUI-LTXVideo/blob/master/example_workflows/2.3/LTX-2.3_T2V_I2V_Single_Stage_Distilled_Full.json, but output is not at all close to the sample videos. Are there any specific settings I should be using other than using full base model?

    vrgamedevgirl
    Author
    Apr 9, 2026

    If you drag one of the sample video's into ComfyUI it should open up the workflow so you can see all the settings. I Use a GGUF model. There are some nodes you can remove in the workflow as I had some other nodes that just helped automate prompt creation.

    irishpc491Apr 12, 2026
    CivitAI

    I really want to get this to work...I keep getting missing model errors and VAE errors. I was working with Brknsoul support in Comfy and we still cannot figure out what is wrong....can you specify Paths for your Purple Subgraph area... for VAE's, Distills, etc in that area...in the subgraph its throwing the error from the UNet KJ so we know something is in the wrong spot....I loaded up your example of the assassin guy walking in misty castle

    vrgamedevgirl
    Author
    Apr 12, 2026

    Have you tried using a different workflow? I'm guessing you are just using the wrong models or you need to update KJ nodes. If you send me a discord message i can help you. Discord name is vrgamedevgirl

    irishpc491Apr 12, 2026

    @vrgamedevgirl i just sent friend invite from Irishviking

    vrgamedevgirl
    Author
    Apr 12, 2026

    @irishpc491 sorry send again with a PM so I know its u.

    LORA
    LTXV 2.3

    Details

    Downloads
    731
    Platform
    CivitAI
    Platform Status
    Available
    Created
    4/8/2026
    Updated
    5/13/2026
    Deleted
    -

    Files

    Fantasy_Painterly.safetensors