This lora attempts to force a top down perspective, suitable for making assets for use in battlemaps. It works well for most objects. Anima has much better prompt adherence relative to Illustrious, and this version has a bit more data in it than the Illustrious version, so overall performance is much better! The perspective on buildings tends to be stuck at isometric or tilted, but it's a step up from Illustrious and the buildings do look nice at least. Due to Anima's prompt adherence, this lora isn't strictly necessary. You can do a lot of the same stuff without it, but the lora helps nudge things towards the top-down perspective and will shift things more towards a semi-realistic style you see in a lot of battlemaps. Strength at 0.5 is what I found to be ideal. At high strength, it will change the style too much and sacrifice Anima's creativity.
Trigger Word: mapasset
VERY useful words: from above, top down
Helpful Words: white background, black background (or take your pick of background color to contrast enough to make cutting out assets easy with magic wand and feather)
Strength: 0.5 is fine, higher will tend to have less creative results, so don't use that unless you're really struggling with perspective and run out of outputs. It's better to try and convince Anima by adding more 'from above' into the prompts even if it repeats some.
Please post your creations! I really want to see what people come up with for this one.

















