A LoRA for when a character is corrupted by an evil gem on their chest. Inspired by (and mostly based on) the works of 左藤空気/satou kuuki, うねバブ/Unebabu, and budesonide.
Anima_v1: Same training data as the IL version, but unfortunately more finicky, though natural language can help.
Base: corrupting gem, chest gem
Being transformed: transformation, veins, forced transformation
Gem rooting in: gem spreading veins into [chest/belly]
Swap "chest gem" out for "stomach gem, corrupting gem in belly button" to move the gem to the stomach.
IL_v1: Triggers are: "corrupting gem, chest gem, corruption, jewelry," with "transformation" and "veins" as optional trigger.
Incompatible with characters that wear necklaces for some infuriating reason, but inpaint sketch can force it to work.
"Stomach gem" is in the training data and occasionally works.
Description
Anima_v1: same training data as the IL version, but unfortunately more finicky, though natural language can help.
Base: corrupting gem, chest gem
Being transformed: transformation, veins, forced transformation
Gem rooting in: gem spreading veins into [chest/belly]
Swap "chest gem" out for "stomach gem, corrupting gem in belly button" to move the gem to the stomach.
FAQ
Comments (2)
Hey mister, may I ask what your tool of choice for Anima lora training is?
(Awesome models, by the way <3)
This and the other ones since last Friday are trained on-site, though I upped the epochs and decreased the alpha and rank.
The ones before last Friday were with kohya-ss.
On-site is more convenient because I have have plenty of buzz stored up from my IL Loras. Not sure if it's better though.





