### About the Model
This is a high-fidelity 3D CGI and cinematic game-render style LoRA trained specifically for the Anima model architecture.
It infuses generations with a distinct, clean 3D-engine aesthetic reminiscent of modern offline raytraced renders or advanced real-time game engines (such as Capcom's RE Engine or Unreal Engine 5). It focuses on capturing micro-details: realistic sub-surface scattering on skin, volumetric shadows, cinematic lighting, and sharp textures on fabrics and hair, all while maintaining the core anatomical structure of your target characters.
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### How to Use & Prompting Strategy
To get the most out of this style without overwriting character concepts, use the following approach:
* Primary Trigger Word: @lllsuperlllcgi
(Note: The @ prefix is highly optimized for Anima's Qwen3 text encoder, allowing it to isolate the render style from the subject's physical traits).
* Style Anchors (Optional but Recommended):
Including tags like cgi or (blender \(medium\):0.7) helps steer the model towards that distinct CGI output, balancing the digital-art feel with realism.
* Tagging Tip: This LoRA was trained with UNet-only weights to preserve characters. Keep your prompts descriptive of what is in the scene (clothing, background, hair) so the LoRA can focus strictly on how it is rendered.
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### Recommended Generation Settings
For optimal results, configure your UI with the following parameters:
* LoRA Weight: 0.7 to 0.9, 0.9 is recommended for a highly pronounced 3D render effect).
* Base Model: Anima v1.0 Base (or fine-tunes such as waiANIMA_v10Base10).
* Sampler: DPM2 (or Euler)
* Schedule Type: Karras (or Normal)
* Steps: 25 โ 35
* CFG Scale: 1.5 โ 3.5 (Crucial: keep CFG low; a value of 3.0 is the sweet spot to prevent color frying on Flow-based models).
* Discrete Flow Shift: 3.0 (or 1.0 depending on your scheduler setup).
* Resolution: Optimized for standard high-resolution outputs like 832x1152.
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### ๐ก Pro-Tip: Enhance the CGI Realism with "Amateur Filter"
To push the 3D-CGI output to the next level and get rid of the typical plastic "AI sheen," we highly recommend using the Amateur Filter extension (available for WebUI / Forge) with these exact settings:
* Sharpen Intensity: 0.01
* Desaturation Factor: 0.85 (helps blend colors and mimics cinematic grading)
* Grain Amount: 0.02 (adds subtle digital sensor noise)
* JPEG Quality: 100
#### Example Prompt:
> <lora:lllsuperlllCGI_style_FINAL:0.9> @lllsuperlllcgi, (blender \(medium\):0.7), cgi, 1girl, 2b \(nier:automata\), (veins, sweat:0.7), very pale skin, black robe, blindfold covering eyes, on side, medium breasts
#### Recommended Negative Prompt:
> worst quality, low quality, score_1, score_2, score_3, artist name, blurry, jpeg artifacts, lowres, censor, text speach, (bad fingers, 3 fingers, 4 fingers:1.2), (multiple view:1.2), grayscale, black and white, neon colors, (names, artists name:1.1), (watermarks, signature:1.2), censored, wrinkled skin, bad hands, bad legs, speech bubble, sticker
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Comments (2)
Illustrious pls sir?
the lora is pretty good on its own but. I am a bit suprised about you not addressing the elephant in the room, which is that this is probably the best secondary lora for 3d on anima rn. use it with any 3d lora you want and it makes the result 10x better

















