CivArchive
    [Anima] General (Kaiser Knuckle + Dan-Ku-Ga) / ジェネラル (カイザーナックル + 断仇牙) - V1
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    Mysterious sponsor of Kaiser Knuckle’s titular tournament and the game’s final boss. A strong contender for the most overpowered fighting game boss in the genre’s history. Now in Anima flavor!

    To see all my LoRAs, please (temporarily) disable X and XXX visibility, otherwise a lot will be hidden at the whims of credit card companies. You can help support making models like this by posting stuff you've made with it to the gallery using the "add post" button, that helps me earn back the training cost at no cost to you.

    Tags: D_K_G_G, blonde hair, short hair, mustache, beret, scar across eye (may need to lower the scar's weight)
    Outfit: single epaulette, green jacket, unit patch, elbow gloves, high belt, green pants, knee boots
    Negative: (red background:1.25) (for some reason, despite this being tagged in all applicable training data, the Anima version loves to default to this)

    No changes from either Illustrious version. Wanted to see how pixel art training data worked in anima. Saved a few earlier epochs, so tell me if it looks overbaked (I suspect it may be). I'm taking requests on ports to Anima (models with large datasets currently excluded).

    Description

    LORA
    Anima

    Details

    Downloads
    14
    Platform
    CivitAI
    Platform Status
    Available
    Created
    7/3/2026
    Updated
    7/4/2026
    Deleted
    -
    Trigger Words:
    D_K_G_G, blonde hair, short hair, mustache, beret, scar across eye
    single epaulette, green jacket, unit patch, elbow gloves, high belt, green pants, knee boots

    Files

    7H644P9CA1RMGJPM5BFP3MY0Z0.safetensors

    Mirrors