Kelsey is my attempt to produce a character that looks authentically 'normal'. I wanted to avoid that 'ai girl' look that is common with so many outputs. You know the look. So, after many many iterations, inpainting sessions, and dataset corrections, I am releasing it into the wild.
For Z-Image
The strength should be between 1.2 and 1.4 for Z-Image Turbo and 1 for Z-Image Base. Works well with DPM++ SDE with Beta scheduler, but Euler also works. The trigger is dr0skelsey.
Description
Mitigated identity drift in distant shots, low and high angles. Recommended strength 1-1.4. Adjust it based on the distance of character to viewer.
