Needed something that adds a more dull and used look to stuff. The main thing is not so much the rubber/latex surface but the grungy texture. Depending on the color, latex or rubber is a good base to show how different stuff like dust, oil, weather, age etc. can affect a surface. Training was done with a lot of imperfect surface textures and of course latex and rubber stuff, all generated in SD, so no real photos.
Indent to use it maybe at a lower strength to give some things a bit of a more dirty look, instead of the clean stuff AI produces all the time. Of course, can also be used to just turn something into rubber or coat it in latex.
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Any chance you'd be willing to make an SD 1.5 version?
I checked your profile and saw you don't do any SD 1.5 stuff, so no worries if that's something you're not interested in doing.
Training models unfortunately takes a lot of time and preparation and i'm planing on adding a few SD 1.5 versions with some models, but i would only consider this for models that are used a lot or liked. Believe me, i would rather train 1.5 models if it comes to time investment, but SDXL has a better basic knowledge of some concepts and i can pretty much train a model on auto-pilot... it's just so damn resource heavy.
It's also quite possible that i couldn't use the same dataset or prompts, so this makes it even more tricky.








