Trigger: ps5pad · Recommended weight: 0.9 – 0.95 (front/normal) · ~1.15 (rear view)
An object LoRA that gives Anima an accurate PaySamba 5 DualSnout controller.
## Front / normal use
- Weight 0.9–0.95, lead with *ps5pad, a playstation 5 controller**.
(wow wonder why it needs this)
- Stacks cleanly with character LoRAs for gamer scenes — put the character facing the camera holding the controller (waist-up / controller prominent). That's the natural, correct composition and it renders great.
## Rear / back view (isolated & product shots)
The controller front is very strong, so getting the back needs the full recipe:
```
ps5pad, a playstation 5 controller, rear view, from behind, back of the controller
weight ~1.15
negative: touchpad, light bar, glowing light, face buttons, front view, playstation logo
```
→ renders the true back
## Known limitation (read this)
An in-hand controller during gameplay still tends to render its front, even in a from-behind composition — the "held controller = front toward camera" pattern is baked too deep in the base model for a LoRA to flip reliably in-scene. Don't prompt a player "from behind" expecting a controller-back; you get a physically inconsistent image (player's back + controller front). For a genuine gameplay controller-back, inpaint the controller using the rear recipe above. For gamer scenes, keep the character facing the camera.
Example prompt (gamer scene):
```
an anthro wolf girl sitting on a gaming chair, holding a white PlayStation 5 DualSense controller in both hands, playing a video game, waist-up shot, looking at the screen. ps5pad, a playstation 5 controller. masterpiece, best quality, highres, absurdres, very aesthetic
```
Weight 0.9.
Base and settings: novaFurryAM or any Anima tune, euler_ancestral + sgm_uniform, cfg 5, 30 steps.
---
## Prompting cheat-sheet
Controller(front / normal): ps5pad, a playstation 5 controller @ 0.9–0.95
Gamer scene (character): above + character facing camera, waist-up, controller prominent
True back / rear view: ps5pad, a playstation 5 controller, rear view, from behind, back of the controller @ ~1.15 + anti-front negatives |
Kill front features (for rear): negative: touchpad, light bar, glowing light, face buttons, front view |
Perfect gameplay-back: inpaint the controller with the rear recipe (base won't do it in one pass) |


