NeoKobe PC-98 Style LoRA
A LoRA trained on the NeoKobe PC-98 game image archive, one of the largest collections of CG art from classic NEC PC-9801/9821-era Japanese games (circa 1985-1998).
Captures the aesthetic of PC-98 era game art: flat cel-shading, limited palette, soft linework, and the distinctive bishoujo game illustration style that defined Japanese PC gaming in the late 80s and 90s.
Training Details
Base model : IllustriousXL v0.1
Dataset : NeoKobe-NecPc-98 archive
Images : ~50,800
Resolution : 256-1024 px (bucketed)
Epochs : 3
Rank / Alpha : 32 / 16
Optimizer : AdamW8bit
Tagger : WD ViT Tagger v3
Images were extracted from PC-98 FD/HD game images via MLD/MAG pipeline, cropped, panorama-joined where applicable, and auto-tagged before training.
Usage
Trigger words / style hints
pc98, retro game cg, 1990s, limited palette, flat colorRecommended weight: 0.6?0.9
Example prompt
pc98, retro game cg, 1990s, 1girl, standing, indoor, flat color, soft shading,<lora:NeoKobe_PC98:0.75>Tips
- Works best with prompts that lean into retro / anime aesthetics
- For a stronger PC-98 look, raise weight to 0.8?1.0
- Pair with negative prompt:
photorealistic, 3d, modern, high resolution- No single trigger word is required ? the style is baked into the weights
Notes
- Source: publicly archived PC-98 game images (NeoKobe collection)
- Three checkpoint files included: epoch 1, epoch 3 (resumed), and final model
- Long-term project ? further refinement planned as pipeline and dataset improve
License
Personal and research use. Based on publicly archived PC-98 game images. Commercial use: check individual game publishers' policies.


