Tigger words: SHADOWHEART, BLACK HAIR, PALE SKIN, GREEN EYES.
This model is based on screen grabs from my run of BG3. There are some body images, but there are not many chances for good full-body images. So I consider this model head only. I used body 5 images from a Daz3D character on Renderhub.com. I feel this model works well on her face. I have found that it needs about a 0.7, but I got good results with less. I'm not sure why; I used fewer images to train on, like 40. It doesn't feel like it's fighting on the prompts. I would love feedback, and over the next few days, I will try to spin it up again. Please give it a shot, beat it up a bit, see what you can get out of it, and let me know or post samples.
Description
shadowheart
FAQ
Comments (2)
The face looks great but the body proportions in your examples are, uhm, greatly exaggerated, for lack of better phrase.
It wasn't intentional through prompting, so was this intended and a result of the training data used? Or was this an unintentional result of the checkpoint used? I only ask because I've yet to see a true-to-game 2.5D Shadowheart model.
Those already on Civitai either have true-to-game body dimensions but ugly faces, or true-to-game faces but horribly distorted bodies.
I kind of like the style. I checked the checkpoint you used and it seems it is focused in making dudes. Does it also make good females often or are these pics the result of extended generation sessions?