RenderWare is a LoRA inspired by the visual identity of RenderWare-powered games, with a primary focus on Grand Theft Auto: San Andreas. It recreates the characteristic look of early-2000s real-time graphics: low-resolution textures, baked lighting, simple materials, vertex shading, low-poly geometry, and the distinctive atmosphere of the sixth console generation.
While the LoRA is designed to reproduce the general RenderWare aesthetic, it has a stronger bias toward GTA: San Andreas. Using trigger token will reinforce the game's signature visual style while remaining flexible enough for other RenderWare titles.
The model works particularly well with vehicles, architecture, urban environments, landscapes, and stylized game-inspired scenes, preserving the charm and technical limitations that made the RenderWare era so memorable.
Trained on 17 images.
Krea2
Works best with 2mp.
Flux.2 dev
WIP
I will be very happy to see your ideas that came to mind when exploring the possibilities of this LoRa, so feel free to share your generations! :>
Description
FAQ
Comments (3)
i liked it! but i notice that when i specify a pale skin person, its turn them dark skin anyway.
That's just bult-in lore accuracy :D
I'll fix it in v2.0 with Flux2d release.
Very good despite the low number of images used on training. I was skeptical because Krea2 knows a lot of styles and most of loras do almost nothing, but in this case it makes a serious difference.











