ANIMA
白银之城风格,包含2d与3d,由于我炼的不算好,所以角色服饰可能会带有不符合的装饰。
Silver City style, supports both 2D and 3D. Training quality is limited, so characters may have inconsistent accessories on clothing.
默认2d风格,在提示词增加3d可以让风格变立体(建模风格)。
Default: 2D art. Insert "3d" into prompts for textured model-style rendering.
因为数据集是从别人的视频截图下来的(我没测试资格我真的要生气了:( ),所以默认出图大概率是半身,需要比较细致的提示词去控制人物姿势。
Training data sourced from video screenshots. I lack game test access, which is frustrating :( Images default to bust shots; use detailed prompts to adjust character poses.
这个lora炼了五次,第一次有点效果之后用了大量时间去完善数据集想效果更好点,没想到越高越糟糕,炼丹真是个玄学。
Illustrious-3d
推荐开启二次采样。
Recommended to generate images with sampler two‑pass.(idk how to translate this sentence)
和anima版本还是有点区别的(例如眼睛和质感),不过我认为总体比anima好一点,下一个该优化anima版本了。
There are still some differences compared to the Anima version (e.g. eyes and material texture). Overall though, I think it’s slightly better than Anima. Next up, I’ll work on optimizing the Anima version.
如果你觉得风格太弱了,拉高一点权重(1.1-1.2)
If you feel the style is too weak, increase the weight slightly (1.1‑1.2).
Illustrious-2d
很遗憾,这是个半成品。在未来我会更新优化。
Unfortunately, this is a semi-finished product. I will update and optimize in the future.
比起游戏画风,这更像是主美小纪自己的画风,并且一些角色使用这个lora会是3d效果,我想不通为什么没法用提示词控制,可能是我的数据集/打标问题。
Compared to the game's art style, this is more like the protagonist's own art style, and some characters using this lora will have 3D effects. I can't figure out why I can't control it with prompt words, maybe it's a problem with my dataset/marking.
Description
我成了 我弄出3d版本了哦耶
FAQ
Comments (2)
有炼角色进去吗?
有但是我没打标,所以生不出来角色。不过c站有不少角色的lora了,一起用也是可以的。




