绝区零建模画风
Zenless Zone Zero 3D style
推荐开启二次采样,会更有立体感。
Recommended to generate images with sampler two‑pass.(idk how to translate this sentence)
测试时发现白发角色对此LoRA不敏感,可以适当拉高权重(1.1-1.3);画面太灰时,适当拉低权重(0.8-0.9)。
During testing, white‑haired characters show low response to this LoRA; you may increase the weight appropriately (1.1‑1.3). If the output looks washed‑out, lower the weight (0.8‑0.9).
高情商:画风偏灰,很符合游戏内的视觉表现(其实是我没招了,我也没用多少发灰的图片)







