Skip the local setup. You can run this LoRA directly in your browser on Floyo with no downloads and no local GPU needed. Just load, prompt, and generate.
Low Poly 3D Horror LoRA
Low poly 3D assets with a dark, atmospheric horror twist. Think PS1 era survival horror meets modern indie game aesthetics.
This LoRA generates stylized low poly 3D characters, objects, and environments dripping with horror atmosphere. Every output looks like it was ripped straight out of a retro horror game: clean geometry, flat shaded surfaces, and that unmistakable chunky low poly charm, all wrapped in an eerie, unsettling vibe.
Whether you're building a point-and-click nightmare, prototyping a horror roguelike, or just love that creepy low poly aesthetic, this one's got you covered.
Color Palette: Decayed Moonlight
Muted grays, sickly greens, washed out blues, and deep shadows. Everything feels like it's lit by a dying moon through cracked windows. The palette sells the horror without going over the top.
What It Does
Generates clean low poly 3D style characters, creatures, props, and environments. Nails that retro horror game look with stylized geometry and flat shading. Consistent aesthetic across characters, objects, and scenes so everything feels like it belongs in the same game. Works for both isolated assets on clean backgrounds and full scene compositions.
Perfect For
Point-and-Click Horror Adventures
Roguelike / Roguelite Horror
Horror Card Games
Escape Room Games
Visual Novel Assets
Game Jam Prototyping
Indie Horror Mood Boards
and many more
Settings
Trigger word: L3DPadvh0rr0r
Check the screenshot below for recommended generation settings.
Tips
Works best when you describe the subject along with lighting and mood cues like dimly lit, foggy, moonlit, or abandoned. Pair with environment keywords like haunted mansion, dark forest, decrepit hospital for full scene generation. For clean game assets, add isolated on dark background, single object, centered to your prompt. Lower weights (0.5 to 0.7) for a subtle low poly hint, higher weights (0.8 to 1.0) for full chunky geometry. Combining with horror atmosphere tags like eerie, unsettling, ominous really pushes the mood.
Known Quirks
At very high weights the geometry can get overly simplified. Complex multi-character scenes may need a few rerolls to get clean separation between subjects. Works best at square aspect ratios for isolated assets and landscape for environments.
