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    Kreation - V2
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    V2

    Model geared more towards illustration

    V1 - Why this model?

    I designed Kreation to overcome the limitations of Kreamania. I could no longer expand that model's graphic and painterly capabilities—which had previously fully satisfied me—without compromising its realism.

    However, I was unable to achieve specific effects with Kreamania (such as abstract art, Cubism, Symbolism, or stylized drawings). Even when using LoRAs, the shapes remained rigidly tied to realism (for instance, making a square human head was simply impossible).

    Rather than attempting to modify Kreamania, I chose to explore a new path with this model, prioritizing an unconstrained painterly and graphic style.

    Kreation is intentionally incapable of producing realistic images; its focus is strictly limited to painterly and artistic styles. This way, both approaches can be developed independently.

    I'm currently only distributing the optimized inference format (INT8/ConvRot version) to keep performance high and protect the core workflow. The BF16 master weights won't be released publicly for this version. Thanks for understanding!

    Description

    • Steps : 8 - 10

    • Sampler : heunpp2 / sgm_uniform

    • Krea2T Enhancer Advanced preferably disabled

    The trigger word is not essential.

    FAQ

    Checkpoint
    Krea 2

    Details

    Downloads
    167
    Platform
    CivitAI
    Platform Status
    Available
    Created
    8/26/2026
    Updated
    8/27/2026
    Deleted
    -
    Trigger Words:
    Bradhamel art style

    Files

    kreation_v2.safetensors

    Mirrors

    CivitAI (1 mirrors)

    kreation_v2.safetensors

    Mirrors

    CivitAI (1 mirrors)