Krea2 gymBall Lora V1.0
Model description
This LoRA specializes in realistic interaction between a character and an exercise gym ball.
It focuses on:
* Accurate ball texture and surface (matte, satin, glossy, pebbled vinyl)
* Correct ball size relative to the body
* Realistic deformation when weight is applied (from fully round to heavily squashed)
* Natural body-ball contact and posing (sitting, straddling, leaning, resting on the ball, etc.)
The main strength is how the ball compresses and bulges under the character’s weight, along with proper contact points and pose.
Key Controllable Terms
Framing (pick exactly one):extreme close-up / close-up / medium shot / full body shot / wide shot
Ball size (pick one):small exercise ball / standard exercise ball / large exercise ball / oversized exercise ball
Surface finish (use these exact phrases):
matte anti-burst vinylsatin vinyl with a soft broad highlightglossy vinyl with a sharp specular highlightlightly pebbled vinyl
Deformation (this is the most important control — choose one):
fully round and firmly inflatedslightly compressedmoderately compressedheavily compressedsquashed into a wide flattened ellipsoid
Tips for Best Results
Start with LoRA weight 0.7 – 1.0. Higher weights increase deformation accuracy but can overpower the base model.
Be explicit about both the deformation level and where the body contacts the ball.
The LoRA responds strongly to the exact deformation phrases listed above — use them for consistent control.
Negative prompt suggestions:
flat ball, undeformed, perfectly round when weight is applied, floating, deformed anatomy, extra limbsWorks well stacked with character or clothing LoRAs at moderate weights.
This LoRA is specialized for realistic ball shape, surface, and body-induced deformation. Keeping prompts focused on those elements produces the cleanest results.



