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    KreaMAX-Edit - KreaMAX-Edit-V2.0
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    KreaMAX-Edit is a merge of several custom models I've been working on, both standard and edit variants. One thing to note is that the edit only works with what the dataset was trained on, so overly broad edits will fail. The dataset used was fairly narrow and very targeted so that small changes to images will work well while not disturbing the reference image.

    Settings I use are either Euler/Simple or Euler_Ancestral/Beta, CFG 1, 8 steps to just generate an image, 10 steps to edit, with a reference image.

    The training data was captioned using a template with this sort of layout, so making your edit prompts, follow this structure for best results.

    [1 line of intent, optional]
    Change [ANCHOR A]'s [attribute] from [old] to [new], keeping [structure/style/light] the same.
    Change [ANCHOR B]'s [attribute] from [old] to [new], keeping [structure/style/light] the same.
    Convert [ENVIRONMENT] from [old state] to [new state]: update [sub‑element 1], [sub‑element 2], [sub‑element 3] accordingly; keep [parts of that environment that must stay] unchanged.
    Do not change anything else — keep [faces/expression], [pose/position], [clothing & props & their colours], [framing/angle/composition/aspect ratio], and [subject/object count] exactly as in the reference.

    Description

    FAQ

    Checkpoint
    Krea 2 Turbo

    Details

    Downloads
    121
    Platform
    CivitAI
    Platform Status
    Available
    Created
    10/19/2026
    Updated
    11/11/2026
    Deleted
    -

    Files

    KreaMAX-Edit-V2.0.int4.safetensors

    Mirrors

    KreaMAX-Edit-V2.0.fp8.safetensors

    Mirrors

    KreaMAX-Edit-V2.0.int8.safetensors

    Mirrors